The responses so far are in line with what I was expecting.
To expand on my "plans" a little further, I am developing a fast paced "shmup" (soot-em-up). Not a flash based game, but a full blown windows executable. Whilst I realise this will limit my target audience I feel that the Shockwave based games in this genre have been a little dissapointing. Not that they haven't had great production values, but more that they haven't had great playability or much fun value. These are obviously very subjective measures.
I agree with the comments about putting out a game to be proud of and enjoying my time spent developing it. Exactly my feelings. The monetary thing was more of a future thing, to do with investigating alternatives to going the big publishing route.
To be honest, I've downloaded some fantastic games myself (e.g. gridrunner: gwww.lamasoft.co.uk) but never paid for the extended version. And if I'm not tempted to pay for a Jeff Minter game then why would someone want to pay for one of my efforts?
Anyone have any experiences of downloading a most faantastic game that blew their mind yet still not felt the urge to dig deep? Or are freeware/shareware games not of sufficuent quality yet?
|