Quote:
Originally Posted by omutsu
There isn't an overworld in Till the End of Time, but there are pretty wide environment maps where you can still encounter enemies. The same is true in this game; you can rotate the map, and I like that as opposed to the static or automatic-camera angles in recent PS2 RPGs (Final Fantasy, ArcTheLad, Xenosaga), however, like you said, it does make you lose your sense of direction, and you end up relying on your reference map alot.
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What I meant is that the reference map rotates as you turn. It was a beeyotch figuring out where North, South, East, and West were.
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The words "love" and "life" go together. It is almost as if they are one. You must love to live, and you must live to love, or you have never lived nor loved at all.
Quote:
Originally Posted by Zeraph
...the best way to keep a big secret would be to make it public with disinformation...
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