I rather liked the way they focused more on balancing the units they had in Civ 3 as opposed to making a bunch of new units (abolitionists!?!) that weren't worthwhile or were too overpowered like they did in the Call to Power games.
All-out nuke wars are tough to come by. The game makes you work pretty bloody hard for even a limited-range '60s-esque tactical nuke, let alone a modern ICBM...plus everyone has first strike capability at all times. I really, really would like to see some sort of 'launch retaliatory missiles while theirs are in the air' feature in a future Civ installment. I see the nuclear weapons as more of a means of destroying the enemy production capacity than of attacking its military...although that's certainly possible if you're such an industrial giant that you can afford to blow a big'un on a couple mech infantries.
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The facehugger is short-lived outside the egg which normally protects it. Armed with a long grasping tail, a spray of highly-concentrated acid and the single-minded desire to impregnate a single selected prey using its extending probe, it will fearlessly pursue and attack a single selected target until it has succeeded in attachment or it or its target is dead
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