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Old 09-16-2004, 07:35 PM   #12 (permalink)
CityOfAngels
Oh shit it's Wayne Brady!
 
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Location: Passenger seat of Wayne Brady's car.
I was just wondering: How can you implement bullet-time/focus in a multiplayer game? Would it slow down the environment for your opponents, or would it make you move super-fast?

With both perspectives having to be satisfied, it seems that bullet-time/focus might be quite a difficult task to add to the game.
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