Ah, just finished this one this evening and now feel qualified to review it.
This game is great. It's not nearly as amazing or revolutionary as the first one was, but it's definately worth playing. I agree with most of the other reviews out there that say this game is a lot of eye candy, but brings nothing new to the series or the genre. I had very high expectations for this one, and it managed to live up to most of them.
One of my complaints is the breaking away from the original id foundations. Ever since Commander Keen, id has liked to show the results of your actions. Killing enemies leaves them dead on the screen instead of just dissapearing like they do in Mario Bros. In Doom3, this often isn't so... enemies just dissapear to wherever they came from.
I also resented the relentlessness of the enemies. Every time I tried to pay attention to the story by listening to one of the information booths or my PDA, I kept getting attacked and distracted from what was going on. Too often I had no idea what my goals were or why I was trying to achieve them. Some have said that Doom3 is lacking in story, but I feel like the story is there, it's just hard to pay attention to.
Aside from these minor annoyances, I really did like the game. I even found a neat easter egg just before the final boss. In the caustrophobic coradors before teleporting to the final boss area, if you go left, you'll see a brick with the id software logo on it. Approach the brick and click on it like a computer terminal. It will open a wall to a secret area with a PDA left by the id software team. ;-)
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