Some people have already made good arguments about why paying for MMORPGs is neccesary. But what I don't think they even mentioned besides the server costs is the fact that these types of game often continue to provide new content on at least a semi-regular basis while other games do not, without the help of a $50 expansion. I'm not counting patches which usually just fix bugs... Most companies RARELY put in serious new content in a patch, like Blizzard for example.
I am a pretty frugal guy too, but really paying $10ish a month to play for a MMORPG is not that bad. Of course you have to get over the stigma of "omg I'm paying for something I already bought, fuckers!!", but once you do, it's not that bad of a cost. Worst case scenereo is you're working some minimum wage job, which rounds out to about 1.5-2 hours of work to pay your game bill for the month. Considering that its a MMORPG, chances are you will be playing heaps, so it is worth it.
You need to suck it up and just pay for the service. I know it might be difficult at first because you're used to pirating all your music, movies, and games for free, but it can be done! Hopefully somebody reading this thread will realize that it isn't so unreasonable!
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