I think almost all of the free MMORPG's have some way that will eventually force you to pay in some form. Project Entropia is a good example. Free to download and play, but you can buy credits in game with real cash. And its next to freaking impossible to get anywhere in the game without purchasing some at the beginning.
There is an mmorpg coming out that you dont pay monthly fees in, though for the life of me I can't remember what its called and if its supposed to be fun.
The way I justify monthly charges is like this. If my wife and I stay home one night playing a game, and dont go to the theatre, its paid for itself for the month. This may not apply to you, but it works fine for me and the wife
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"Whoever you are, go out into the evening,
leaving your room, of which you know each bit;
your house is the last before the infinite,
whoever you are."
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