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		 The only problems I've ever had with games behind a router are ones in which you are hosting..  easy enough to fix if you know the ports the games are coming on in..  a little port forwarding action.    and any game that uses the direct play 7 api.   i.e.  AOE, AOE2, AOE2 expansion..  motorcross madness.   
 
I've worked on these for quite some time and the reason is simply poor netcode design.  The process is this:   
 
You connect to the host.  Your computer uses 2 ports in the 2000-3000 range if I remember correctly.  Once connected the host uses 2 other random ports in that range to connect back to you.  So for an 8 player game 64 connections are established.  Thus part of the reason you get some incredible lag spikes while playing 8 player games.  
 
While I have found a solution to get multiple people on aoe behind a router I can't get multiple people on behind a router into the same hosted game.  It's wierd.   
 
sorry for the tangent, but steam will work fine..  I'm using it now behind my linux firewall without a hitch. 
		
		
		
		
		
		
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