EA and XBox worked out a deal, and I'm pretty sure Underground 2 will be on Live.
That was their big announcement at E3 this year, and was a huge blow to the PS2, particularly the EA Sports portion, because that was the one thing PS2 had over XBox until then (online play).
I just did some searching mid-post, and here is what I came across. The game is indeed going to be on Live:
Quote:
Blockbuster Titles:
At the E3 press briefing on May 10, 2004, we announced an exciting partnership with Electronic Arts (EA) that will bring many of EA's award-winning, critically acclaimed major franchises to Xbox Live. The first EA title to make its debut on Xbox Live this July is the highly anticipated "NCAA Football 2005", quickly followed by the hugely popular "Madden NFL 2005" in August.
In addition, more than 20 titles are expected to hit Xbox Live in the next few months that will incorporate the great features listed above:
Full Spectrum Warrior (June 2004)
MLB SlugFest: Loaded (June 21, 2004)
ESPN NFL 2K5 (August 2004)
NCAA Football 2005 (July 2004)
Madden NFL 2005 (August 2004)
Rainbow Six Black Arrow (August 2004)
NASCAR 2005: Chase for the Cup (August 2004)
NHL 2005 (September 2004)
Mortal Kombat: Deception (October 2004)
NBA LIVE 2005 (October 2004)
FIFA Soccer 2005 (October 2004)
Star Wars Battlefront (September 21, 2004)
Burnout3: TakedownTM (September 2004)
Tiger Woods PGA TOUR 2005 (September 2004)
Outrun 2 ( October 2004)
NCAA March Madness 2005 (November 2004)
ESPN College Hoops 2K5 (Nov 2004)
ESPN NHL 2K5 (November 2004)
ESPN NBA 2K5 (November 2004)
Unreal Championship 2 (Holiday 2004)
Halo 2 (November 9, 2004)
GoldenEye: Rogue Agent (Fall 2004)
Need for Speed Underground 2 (Fall 2004)
Forza (Winter 2004)
Call of Duty (Q4 2004)
MechAssault 2 (January 2005)
Doom 3 (When it's done)
With more than 150 Live-enabled games planned for availability by the end of the calendar year, there is no question why Xbox Live has the undisputed best online games available on the market. Xbox Live is the evolving, dynamic gaming service that continues to bring people together to share experiences, from social gameplay to healthy competition.
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