The level design towards the middle and end of Halo were the same because Bungie ran out of time. Microsoft had them under contract to release Halo on the XBox launch, so Bungie had to struggle to get it finished, resulting in the repetitive level designs (especially after the Flood begins).
I'm guessing Halo 2 will have better level design because they're not under stress to get it finished on a launch date.
-Lasereth
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"A Darwinian attacks his theory, seeking to find flaws. An ID believer defends his theory, seeking to conceal flaws." -Roger Ebert
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