Another thing I do know, the Physics people went out to the gun range with some military people (ex or current I am fuzzy on) to get the hang of shooting real guns. I am told that the physics are being REALISTICALLY portrayed (as realistically as they can for some of the weapons!) in the game. ie: Pistol allows faster and better accuracy on quick shots, while sniper requires a longer aiming period to get back to top accuracy.
My buddy also told me they are staying true to the aspects of Halo, at least as far as player movements go. He said it isn't Unreal tournament, but it isn't Ghost recon either. Basically putting it right where halo fell.
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Take Off Eh!
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