I was thinking about commercial game servers. People want to buy 16 or 32 slot servers to play with their friends or clans. Bandwith is not a problem, I was thinking more along the lines if a single server could host multiple games at a time. It seems like a whole lot of an investment to dedicate a 1.8 Ghz computer solely for hosting a single map. Is that how it works? As far as games as concerned, I was thinking about the most popular FPS titles, like CS, BF:V, AA, UT and so on. I'm sure HomeLan does something similar.
EDIT: edited to make more sense.
Last edited by Schwan; 05-09-2004 at 03:22 AM..
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