This is what EA suggests for Battlefield Vietnam. I would imagine that this is more than what most other game servers demand.
Quote:
16-player: WinOS or Linux/1.8Ghz processor/256MB RAM/T1 connection
32-player: WinOS or Linux/2.8Ghz processor/512MB RAM/T1 connection
64-player: WinOS or Linux/3+Ghz processor/512MB RAM/T3 connection (You will need at least 4Mbit of bandwidth)
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