Quote:
Originally posted by bbbbbb555
just because moh does not have weapons that kill power cores in one shot, it has guns that kill people very fast, and there are no people that can dominate on it like they do in ut2004.
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Well, you see, that's because in games like MoH.. you have to AIM your gun.
Now don't get me wrong, I'm not knocking the Unreal games. I really enjoy lanning them up with friends of mine. But the simple fact of the matter is, they're designed with one goal in mind: get more frags. In games with more distinct objectives, or more "realistic" games, the kill count is ALWAYS lower, because they're not made the same way.
You can't compare MoH and UT 2004. They're not even in the same genre. It's like comparing Vice City to Gran Turismo. What's the point?