You guys are describing EQ necro's in general.
As far as that goes,I would try to stay away from copying another game's setup.(I realize it's hard to avoid,since most of the ideas necros bring to mind are already used)
As far as the suggestions given,those would make a pretty powerful (and unbalanced ) spell-caster.
As far as equipment,cloaks and similar robes made from the sewn flesh of the dead or living would ad an element to the class itself..possibly even granting them bonuses that other classes wouldnt get (like a robe made of skin and ears,giving them the ability to detect sounds better).
Maybe even "devouring" the souls of slain/weakened victims and gaining attribute bonuses/shape changes for doing so.
Maybe gaining a strength bonus from the soul of that burly warrior you just defeated?
The skill by itself wouldnt be very effective..so the necromancer would have to have some basic form of self defense.I couldnt really come up with anything that wasnt already suggested/in use...but Im sure someone else could help you with that.
Anyways,my two cents.
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