Flea, the amount of free time has more to do with the load you put on your environment than on how you get your resources.
During times with "easy food", hunter gatherer socieities would have lots of spare time. During times of "hard food", HG societies would have little free time.
If your population was enough below the carrying capacity of the area, you would be able to walk out, kill a deer, bring it back, and with a bit of preservation eat for a week.
Now, if you increase your population enough, you'll end up having to do more work to find deer, and more deer to feed your dependants. The 2nd deer per week will be harder to get than the first deer per week. You have to trade free time for production.
Same thing nowadays: if you choose to live at or near your productive capacity, you will have little free time. If you choose to live far below your productive capacity, you will have lots of free time.
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Last edited by JHVH : 10-29-4004 BC at 09:00 PM. Reason: Time for a rest.
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