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-   -   EE vs CS (might only be funny to EE's or other engineers) (https://thetfp.com/tfp/tilted-humor/61966-ee-vs-cs-might-only-funny-ees-other-engineers.html)

yatzr 07-09-2004 06:20 PM

EE vs CS (might only be funny to EE's or other engineers)
 
I laughed for a good 15 minutes at this.

Electrical Engineering vs. Computer Science

--------------------------------------------------------------------------------

Once upon a time, in a kingdom not far from here, a king summoned two of his advisors for a test. He showed them both a shiny metal box with two slots in the top, a control knob, and a lever. "What do you think this is?"

One advisor, an engineer, answered first. "It is a toaster," he said. The king asked, "How would you design an embedded computer for it?" The engineer replied, "Using a four-bit microcontroller, I would write a simple program that reads the darkness knob and quantizes its position to one of 16 shades of darkness, from snow white to coal black. The program would use that darkness level as the index to a 16-element table of initial timer values. Then it would turn on the heating elements and start the timer with the initial value selected from the table. At the end of the time delay, it would turn off the heat and pop up the toast. Come back next week, and I'll show you a working prototype."

The second advisor, a computer scientist, immediately recognized the danger of such short-sighted thinking. He said, "Toasters don't just turn bread into toast, they are also used to warm frozen waffles. What you see before you is really a breakfast food cooker. As the subjects of your kingdom become more sophisticated, they will demand more capabilities. They will need a breakfast food cooker that can also cook sausage, fry bacon, and make scrambled eggs. A toaster that only makes toast will soon be obsolete. If we don't look to the future, we will have to completely redesign the toaster in just a few years."

"With this in mind, we can formulate a more intelligent solution to the problem. First, create a class of breakfast foods. Specialize this class into subclasses: grains, pork, and poultry. The specialization process should be repeated with grains divided into toast, muffins, pancakes, and waffles; pork divided into sausage, links, and bacon; and poultry divided into scrambled eggs, hard- boiled eggs, poached eggs, fried eggs, and various omelet classes."

"The ham and cheese omelet class is worth special attention because it must inherit characteristics from the pork, dairy, and poultry classes. Thus, we see that the problem cannot be properly solved without multiple inheritance. At run time, the program must create the proper object and send a message to the object that says, 'Cook yourself.' The semantics of this message depend, of course, on the kind of object, so they have a different meaning to a piece of toast than to scrambled eggs."

"Reviewing the process so far, we see that the analysis phase has revealed that the primary requirement is to cook any kind of breakfast food. In the design phase, we have discovered some derived requirements. Specifically, we need an object-oriented language with multiple inheritance. Of course, users don't want the eggs to get cold while the bacon is frying, so concurrent processing is required, too."

"We must not forget the user interface. The lever that lowers the food lacks versatility, and the darkness knob is confusing. Users won't buy the product unless it has a user-friendly, graphical interface. When the breakfast cooker is plugged in, users should see a cowboy boot on the screen. Users click on it, and the message 'Booting UNIX v.8.3' appears on the screen. (UNIX 8.3 should be out by the time the product gets to the market.) Users can pull down a menu and click on the foods they want to cook."

"Having made the wise decision of specifying the software first in the design phase, all that remains is to pick an adequate hardware platform for the implementation phase. An Intel 80386 with 8MB of memory, a 30MB hard disk, and a VGA monitor should be sufficient. If you select a multitasking, object oriented language that supports multiple inheritance and has a built-in GUI, writing the program will be a snap. (Imagine the difficulty we would have had if we had foolishly allowed a hardware-first design strategy to lock us into a four-bit microcontroller!)."

The king wisely had the computer scientist beheaded, and they all lived happily ever after.

MooseMan3000 07-09-2004 07:36 PM

heh.

<< mechanical engineer.

oh, the laughs are just starting to kick in...

Mavric98 07-09-2004 11:50 PM

It is so funny because it is true. hahahaha

<< computer programmer

mojodragon 07-10-2004 05:04 AM

They didn't even talk about exception handling! What if the user attempts to insert juice into the toaster? We need to be prepared for user-induced errors.

<--- Programmer

GM2 07-10-2004 10:01 AM

heh, yeah only engineers are gonna like that one.

<--- Civil Engineer

xatx 07-10-2004 06:41 PM

heeheh

<---EE

Nefir 07-10-2004 08:55 PM

Whahaha... I guess I'm just out of luck, eh?

<--- Computer Scientist

Very funny, and very true :)

tekaweni 07-11-2004 12:44 AM

So true, so true... I see examples of overcomplication very often - projects that never end.

<--- software eng

freeload 07-11-2004 11:22 AM

Very true!

Software eng and educated in electronics...didn't know if I should laugh or cry.

chewybaca96 07-13-2004 08:26 AM

haha

Peetster 07-13-2004 08:33 AM

They should have started at the quantum level. :)

<----- Physicist

ka0t1k 07-15-2004 01:41 PM

haha

<--- PE teacher

saltfish 07-15-2004 08:57 PM

Wow...

I mean, WOW...

<--- Was EE, now a Hospitality Manager.

Coding frightens me.

TheDave87 07-15-2004 09:08 PM

a bit of both worlds here, studying EE and CS both... funny as hell

klasdopqasd 07-15-2004 10:31 PM

<-- CS
See, the thing is, the more complicated I do something, the more I get paid!

losthellhound 07-16-2004 09:03 AM

damn that thing is going to generate calls

<--- Technical Support

chmoo 07-17-2004 05:35 AM

There are two methods of constructing a design. The first is to make it so simple that there are obviously no deficiencies. The second is to make it so complicated that there are no obvious deficiencies.

The first method is far more difficult.

pocon1 07-17-2004 05:12 PM

That was boring.

<-----Personal Trainer

Corneo 07-18-2004 12:03 AM

I don't get it. Maybe its because I haven't taken any engineering classes yet.

<-----1/2 EE + 1/2 CS major.

Jadedfox 07-22-2004 04:34 AM

Funny stuff!

<--- CS

--jaded

Ripp3r 07-22-2004 04:58 AM

I don't get it

<---- DF (dumb fuck)

Dawson70 07-22-2004 09:02 AM

Funny and believeable <-----------Mechanical Engineer

onetime2 07-22-2004 09:39 AM

Would have been funnier if an economist was thrown into the mix

<-----------Former ME student who switched to Economics after 2 years

whocarz 07-23-2004 04:40 PM

They should both be beaten to death with wooden planks for over complicating a fucking toaster!

FngKestrel 11-01-2004 10:46 PM

haha

<--- Artist

Ydde 11-02-2004 12:26 AM

That was too funny. :thumbsup:
That's why I hated programming. heh

<--------- Mechanical Engineering Undergraduate

duckduck 11-02-2004 12:57 AM

BWUAHAHAHA!


<------Civil evgineer undergrad


Though, I would have solved everything by just roasting it all over a fire, but maybe that's just me.

molloby 11-02-2004 03:56 AM

Very nice, I should send this to an electrical buddy of mine.

<------- Civil Engineering / Science undergrad

Echodork 11-02-2004 05:26 AM

When can we expect the first patch? TOAST IS HORRIBLY IMBA AND NEEDS TO BE NERFED!!!

<------ Game Designer


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