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-   -   The Elder Scrolls IV: Oblivion (First Details and Screenshots Inside) (https://thetfp.com/tfp/tilted-gaming/73561-elder-scrolls-iv-oblivion-first-details-screenshots-inside.html)

Plaid13 01-19-2006 01:23 PM

I have been bouncing off the walls waiting for this game. if its anywhere near as big or in depth as morrowind its going to be great. seen some of the videos on game play and the AI just looks insane. cant wait for it.

Destrox 01-19-2006 02:24 PM

I may be forced to upgrade my computer just to play this game

Xiangsu 01-26-2006 03:10 PM

Has anyone seen the trailer for the video: the making of Oblivion? I think I may have to try for the collectors edition.

bookerV 01-30-2006 01:00 PM

Well seeing as how I have recently come into an Xbox360 I am now once again EXTREMELY excited about playing this game. This is definitely the MUST HAVE on my list right now.

NeverBorn 01-31-2006 06:30 AM

I already have mine reserved, most likely the collectors edition. If its anything like morrowind I expect to lose days of my life.

GuttersnipeXL 02-04-2006 09:21 AM

Quote:

Originally Posted by NeverBorn
I already have mine reserved, most likely the collectors edition. If its anything like morrowind I expect to lose days of my life.

You said it my friend.

Briz9 02-23-2006 09:53 PM

I've been a frequent visitor to the official elder scrolls forums for the past month. Here are some updates that I don't think have been posted here.

PC system requirements have been revealed:
Recommended:

* 3 Ghz Intel Pentium 4 or equivalent processor
* 1 GB System RAM
* ATI X800 series, NVIDIA GeForce 6800 series, or higher video card

Minimum System Requirements:

* Windows XP
* 512MB System RAM
* 2 Ghz Intel Pentium 4 or equivalent processor
* 128MB Direct3D compatible video card
* and DirectX 9.0 compatible driver;
* 8x DVD-ROM drive
* 4.6 GB free hard disk space
* DirectX 9.0c (included)
* DirectX 8.1 compatible sound card
* Keyboard, Mouse

Supported Video Card Chipsets:

* ATI X1900 series
* ATI X1800 series
* ATI X1600 series
* ATI X1300 series
* ATI X850 series
* ATI x800 series
* ATI x700 series
* ATI x600 series
* ATI Radeon 9800 series
* ATI Radeon 9700 series
* ATI Radeon 9600 series
* ATI Radeon 9500 series
* NVIDIA GeForce 7800 series
* NVIDIA GeForce 6800 series
* NVIDIA GeForce 6600 series
* NVIDIA GeForce 6200 series
* NVIDIA GeForce FX series



If you aren't too computer savvy, you can go to this web page, and it will scan your computer and make a list breaking down your different components, what meets specs, and what doesn't:
http://www.srtest.com/referrer/srtest



The trailer is up on Xbox Live Marketplace. It's the same trailer that's been around for a while, but seeing it in full-screen high def is nice.



If you want any other information, such as interviews & previews, the forums at elderscrolls.com are a good source (though be warned people there are crazy). Also Planet Elder Scrolls is a decent place. You can google it.

bookerV 02-24-2006 07:58 AM

Personally I cannot wait for this game. It is definitely going to occupy me for a good chunk of time. I have been waiting for a good console RPG for a while now and the anticipation just keeps growing...

Reese 02-24-2006 01:06 PM

I don't know if I should get this for x360 or PC. I didn't like Morrowind on the Xbox because the controls were funky, especially since I had already played the PC version. The xbox 360 is more powerful than my PC though.. I think I'll wait a day or so until I find out if the xbox controls suffer. I'd rather lose a little image quality than have to do complicated shit with a controller that done much easier with a mouse and keyboard.

Nikilidstrom 02-24-2006 01:25 PM

as far as image quality, the xbox maybe more powerful than your comp, but your monitor probably has much better resolution then your TV.

Destrox 02-24-2006 02:21 PM

Quote:

Originally Posted by cybermike
I don't know if I should get this for x360 or PC. I didn't like Morrowind on the Xbox because the controls were funky, especially since I had already played the PC version. The xbox 360 is more powerful than my PC though.. I think I'll wait a day or so until I find out if the xbox controls suffer. I'd rather lose a little image quality than have to do complicated shit with a controller that done much easier with a mouse and keyboard.


Dont forget, patches, modifications and all sorts of other PC only features.

Gabbyness 02-24-2006 02:26 PM

Patches/mods make it far and away better for the PC, in my humble opinion.

Briz9 02-24-2006 09:18 PM

Actually, if Bethesda releases any patches, Xbox users can get them from Xbox Live. Also, there will be official downloadable content available on Live for Xboxers (PC users can get them too). So the only thing Xbox version is missing is the player-made mods & the Construction Set.

If you're wondering what the difference in visual quality will be, the developers keep saying that the PC version with max settings is equivalent to the 360 version. Of course, the PC version gives you a lot of options to tweak so you can get it running just right.

As far as controls are concerned, I never played Morrowind on Xbox so I don't know what those were like. For the 360, I know you can assign up to 8 items or spells to the D-pad, so you can quickly switch weapons or spells or take a potion, etc. They've also said the controls will be fully mappable. You can even switch the function of the thumbsticks for the Lefties.

Apparently there is going to be a huge media explosion on Oblivion at about 12:00am PST Feb. 25th. Evidently Bethesda had required a bunch of media not be released until that time. From what I've read on the official forums there should be new videos, screenshots, podcasts, etc.

Here is the post on the official forum that has a bunch of links:
http://www.elderscrolls.com/forums/i...owtopic=244764

CyCo PL 02-25-2006 05:37 AM

Those "recommended" system reqs are pretty damn high... but I guess that's normal, Morrowind had some pretty high reqs for it's time too. I'm more looking forward to bethesda's fallout game, personally, but from what I;ve seen of oblivion, it looks pretty good.

Gabbyness 02-25-2006 07:31 AM

Briz,

Well, you sure showed me! That's some pretty cool jazz.

Briz9 02-25-2006 04:53 PM

Quote:

Originally Posted by Gabbyness
Briz,

Well, you sure showed me! That's some pretty cool jazz.

Hehe. Well it still kinda depends on if you expect to use a lot of player-made mods. Some people can't live without them. Me; I never really used any player-mods in Morrowind, so I think I'll be content with the Xbox version. But it's all personal preference.

Oh, and I almost forgot the construction set. It's a must for anyone that wants to mod, whether it be a large scale mod they distribute, or just 1 item they make for their personal use, etc. I don't have the patience to learn how to make decent mods. Besides, I'll be too busy playin the game :D

Xiangsu 03-02-2006 01:37 PM

They just released the release date. March 20th baby w00t. Also, if you get a chance, the best video of Oblivion is on IGN. Its called gameplay footage. Just a few weeks left guys.

nukeu666 03-02-2006 02:10 PM

omgomgomg
coincides around the time im getting my new comp also
woot baby

Destrox 03-02-2006 06:47 PM

Mines allready paid in full, i just need to pickup on the day its in (20th) which is a monday!!!! That means I get to play it from 4pm when i get out of work till at least 2am wooooooooooooooooooooooo

Xiangsu 03-03-2006 08:16 AM

Quote:

Originally Posted by Destrox
Mines allready paid in full, i just need to pickup on the day its in (20th) which is a monday!!!! That means I get to play it from 4pm when i get out of work till at least 2am wooooooooooooooooooooooo

Same here, except they should be sending mine in the mail. I ordered it from ebgames.com. I did select 5-10 day shipping. Sadly, thats probably 5-10 days from the release date and I got an extra week to wait.

Its ok though. I got The Movies and Fable to play...and I am right at the end of DMC3

bookerV 03-16-2006 07:50 AM

Soooooooooo close now....

Buk 03-16-2006 10:38 PM

Quote:

Originally Posted by bookerV
Soooooooooo close now....

Monday is going to be tough, Bethesda is shipping it Monday morning, so I won't see it at my store until Tuesday afternoon
:o

I told my wife I am going into my den and not coming out for a month.

Ustwo 03-16-2006 11:30 PM

I've been burned on big hype games turning into disasters in the past.

MooIII being the worst I can recall off hand.

I won't be buying to all you pre-order folks beta test it for me :)

hobo 03-17-2006 04:15 PM

i loved morrowind, and i don't think this game will be a disaster if it is similar to morrowind, with added features and better graphics.

Briz9 03-17-2006 09:18 PM

I learned about Morrowind from a friend. He was playing it and I asked him what it was because I thought it looked sweet. I got myself a copy and enjoyed it thoroughly. Then one day, when I was perusing the local game store I saw a box that said "Oblivion" with a "coming soon" sticker on it. I picked it up and saw it was the Elder Scrolls 4. At that moment, I knew I would buy the game. The box was nothing but the title and the symbol. No screen shots or anything, but I knew I had to have it. All the hype since that point doesn't really matter. Sure I've been impressed, but even without the videos and screen shots I'd still be buying the game. Morrowind was just that enjoyable for me, so I knew the next chapter would be too.

Briz9 03-20-2006 10:00 AM

For those who haven't seen these yet, Bethesda has been releasing small teaser videos every day for the last week counting down to the game's release. They are quite impressive.

Elder Scrolls download page

http://www.elderscrolls.com/images/m...cd_oneweek.jpg http://www.elderscrolls.com/images/m...cd_sixdays.jpg http://www.elderscrolls.com/images/m...d_fivedays.jpg

http://www.elderscrolls.com/images/m...d_fourdays.jpg http://www.elderscrolls.com/images/m..._threedays.jpg http://www.elderscrolls.com/images/m...cd_twodays.jpg

The last one will probably be up around 3pm EST today.

bookerV 03-20-2006 10:15 AM

The only of the countdown teaser vids that I have watched is the 2 days away one, and it was AMAZING!
I am definitely pumped for this now.... SOOOOOO CLOSE!!!!!

Buk 03-20-2006 10:10 PM

I think I prematurely ejaculated just thinking about this game.

12 hours...

Destrox 03-21-2006 05:01 AM

I have fallen in love since i got this last night after I got out of work at 5.

Its just wow.

http://www.disp0sable.org/video/Oblivion_charscreen.avi
http://www.disp0sable.org/video/Obli...ant_attack.avi

For your viewing pleasures.

My rig is a AMD 2500+ barton @ 2.2, 6800GT stock, 1024 Corsair XMS @ 420mhz

Let me say this game is a serious rig killer. It runs smooth, but wow does it make it work for it.

MrFlux 03-21-2006 05:46 AM

Been pushed back to Friday here. Not happy :(


Quote:

Hi Ben,

We have just been informed by Take 2 New Zealand late this afternoon that due to a shipping delay from Australia, Oblivion for the PC has been delayed by one day until Friday, March 24th in New Zealand.

All pre-orders will now be shipped out on Thursday for delivery on Friday - the new release date. The game will go on sale in-store from 9am Friday morning.

We apologise for this slight delay but hope you can understand this is completely out of our control :( We are eagerly awaiting Oblivion ourselves - we can't wait to play it! :D


Sincerely,

Gameplanet Store.

Ustwo 03-21-2006 06:00 AM

Well I was going to wait, but my home internet connection is fubar for some reason. May just have to get this at lunch.

tecoyah 03-21-2006 06:50 AM

Damn....need to build a new Puter...again

kutulu 03-21-2006 09:51 AM

It will probably be a little while till I can buy this but from what I've read it seems like they balanced the alchemy skill. That's too bad, I liked being able to create potions that would give me stat boosts of 100,000 points for 1,000,000 seconds. Using those potions you could create the coolest spells, I was able to kill entire cities with one area effect spell with massive damage/time.

Apokx 03-21-2006 03:25 PM

Quote:

Originally Posted by kutulu
It will probably be a little while till I can buy this but from what I've read it seems like they balanced the alchemy skill. That's too bad, I liked being able to create potions that would give me stat boosts of 100,000 points for 1,000,000 seconds. Using those potions you could create the coolest spells, I was able to kill entire cities with one area effect spell with massive damage/time.


That's a good thing.
Being able to trump the entire game with a skill you started with seemed...meh.

I plan on picking this up after class tonight.

xepherys 03-21-2006 08:07 PM

/purchased

Reese 03-21-2006 10:23 PM

I got it for xbox 360 with No Harddirve and it's virtually unplayable. It loads every 15 foot and it's jumpy for a next 15 foot when it pauses for a few seconds to load again. Riding a horse is worse. I may trade it in for the PC version because I'm willing to bet that I can get my mid range computer to run smoother and look just as good as the xbox 360. It's a really good game though. It's still lacking in the 3rd person view but it's alot better than Morrowind. I'd actually still be playing right now but I'm in dire need of sleep :)

Chingal0 03-22-2006 12:45 PM

Level 4 and a slayer of the assassins guild, yay! Yea, it's fun.

bookerV 03-22-2006 02:41 PM

I'm playing this game on a 360 with harddrive and it's running beautifully for me. This game is simply amazing. I am playing a custom class for my first char. I am VERY impressed with this game thusfar. Badass... simply badass....

Buk 03-23-2006 06:53 AM

Wow, its fucking fantastic!

My Dark Elf warrior is level 4 and I haven't even really scratched the surface of the game yet. There is literally a lifetime of things to do in this game.

bookerV 03-23-2006 08:32 AM

Ha nice Buk. I made a DE, and the custom class that I made is VERY close to a warrior. I just basically swapped out the hand to hand.

I didn't get a chance to play last night, but I intend to put several solid hours into it tonight. The game just blows me away... It's almost overwhelming.

I've already got 2 more chars planned out that I want to play through as. Assassin and pure mage.

Xiangsu 03-23-2006 10:29 PM

What can I say that hasn't been said. I am running a 3.4 ghz HT P4, 1 gig mem, and a geforce 6600gt pci-e and the game runs decent. I am running about Medium settings, but I turned on HDR. Its alright, rarely dips below 15fps outside, but I am getting a new card anyway. I highly recommend getting a Geforce 7900 GT for this game. Same price as a 7800 gt, but slightly better than a 7800gtx.

I am playing as a Knight. I was so eager to start the game I didn't customize my class, which I really should have.

This game is the best thing since...sex...ok, not that good. However, so far it does seem to be better than Morrowind.

Just my 2 septims

xepherys 03-24-2006 06:50 AM

As above, I'm running an Athlon 4400+ with a GeForce 6600GT PCI-e and it defaults to medium settings. I turned the resolution up to 1024x768 and added AA and things still run QUITE smoothly (I've had one strange glitch at one of the Mage Guilds... don't recall which one though).

I did a custom class and I'm realizing that I picked badly for my play style (three of my major skills haven't leveled up at all really, lol).

Yeah, the game is sweet. It's REALLY quite impressive. *sigh* But alas, I'm currently at work and not playing.

robbdn 03-24-2006 07:13 AM

This is one of those games that could use a "hazardous for your health" disclaimer... I played it all night long. It's living proof that the single-player genre of RPGs is alive and well, and capable of taking on any of them new fancy-pants MMOs anyday...

Anyway, I've got quite a weak system compared to many, playing on a laptop, P4 3ghz HT, 512 memory, and a Mobility Radeon 9700... I had to turn down the detail a LOT to get it to run smoothly, but it DOES run smoothly and still looks better than just about any other game that runs on my computer, with the possible exception of F.E.A.R. Anyway, this can is definitely playable on machines that aren't beasts, that's all I'm trying to say.

Plaid13 03-24-2006 10:06 AM

Well i did write out a ton of stuff about what i think of the game since i got it but... comcast sucks and my connection died for 4 hours for no reason and i lost it all. so im just going to say its a great game and the only thing i dont like about it is how you cant wear both normal clothes and armor to change the way you look in game. that was a nice little feature that was in morrowind even if it is totaly pointless it added some nice fluff to the game.

Ustwo 03-24-2006 10:31 AM

They didn't make a seperate PC/Xbox UI and instead ported over the Xbox one, even using the fucking game pad limit of 8 hot keys.

The UI sucks hard.

xepherys 03-24-2006 10:47 AM

I dunno, I like the UI. It's very simple and straight-forward. Also, having the UI the same for the console and PC makes coding and future changes easier to deal with.

Ustwo 03-24-2006 10:50 AM

Quote:

Originally Posted by xepherys
I dunno, I like the UI. It's very simple and straight-forward. Also, having the UI the same for the console and PC makes coding and future changes easier to deal with.

Its optimized for the Xbox, and very non-intuative for the PC. Sure it makes it easier, but it suffers the same crap that every port game does in that respect.

I'm hoping mods fix it a bit as a LOT of people are pissed at the UI.

xepherys 03-24-2006 11:38 AM

But what would you improve? Just more hotkeys? I understand what you're saying... the PC has a lot more room to do things and it's nice when they allow you to use that. But oh well, I like it, lol.

kutulu 03-24-2006 12:51 PM

Quote:

Originally Posted by Ustwo
Its optimized for the Xbox, and very non-intuative for the PC. Sure it makes it easier, but it suffers the same crap that every port game does in that respect.

I'm hoping mods fix it a bit as a LOT of people are pissed at the UI.

I think I read about a file you can alter so that you can get more hotkeys. Don't remember where it was though...

Moskie 03-25-2006 02:24 PM

The game is amazing. Got myself a Wood Elf Witchhunter at level 4. Lots of great additions and improvements over Morrowind. I especially like the Pesuasion feature and how it ties into the buying/selling/haggling system. And the design of the world is even better than Morrowind, which I thought would be impossible. It feels really, really organic. And the part when you're at Kvatch going through the destroyed church looked amazing.

The ability to ride a horse is working out nicely, too. It'd be nice to be able to fight while mounted though... I was really looking forward to whipping out my bow and pegging something from a hundred yards away without even dismounting.

And it does seem like you should be able to customize the UI more. Maybe someone will make a mod for that. Things like using the scroll wheel to cycle through my spells, and being able to assign specific keys for the maps and journals would be nice.

But considering the faults we put up with in Morrowind, these problems are nothing... I can't wait to see what this game's got in store.

nukeu666 03-25-2006 03:28 PM

how are the dungeons?
as big as daggerfall or small like morrowind?

Chingal0 03-25-2006 03:30 PM

The horse is cool, but I find that I hardly use it anymore due to the fast travel thing. It works great.

And alchemy, anyone find any cool combines yet? I really haven't seen anything that impressive, the best that ive found so far is like 1hp every second for 5 seconds, which is a waste.

xepherys 03-25-2006 07:01 PM

Hmmm, I'd love to share alchemy info here. I've put together a few things that give 2 or 3 effect (one was restore health, restore magick and fortify health). They are pretty useful, but since they only show up in the inventory as being the first property, you need to make sure you hotkey the right pots at the right time. Also, having all four pieces of novice equipment help (mortar/pestle is just one of four items). They make the effects much higher.

As for alchemy tips (Mine is around 52 or so)...

* Sample almost everything once by itself. This increases your alchemy skill

* If you get a LARGE quantity of a couple of reagents (ingredients) burn them off into pots to sell. This will give you coin AND skill you up quickly.

* As far as I can tell, when you make potions with more than 1 benefit (or poisons with more than one property) you gain a larger amount of skill. I cannot verify this to be 100% true, but so far it appears to be that way.

robbdn 03-26-2006 02:21 AM

Well, I'm level 20, just got apprentice in the mages guild, and a cat burgler in the thieves guild... started playing around with the arena a bit too, seems to be a good way to level up your skills.

I kind of made a jack-of-all-trades character, and it's making things really difficult. Which is good for me, because I like a good challenge. The hardest thing is the oblivion gates... I'm honestly deeply confused about how a mage character is supposed to pull of those missions, as I have a hard enough time as a stealth battlemage... Then again, perhaps I'm not supposed to be doing the oblivion gates just yet, as I haven't been given a specific mission to infiltrate them. It's nice being able to tackle any mission or guild I choose though, even if my character isn't very good at any single thing. We'll see how it progresses... I can't seem to stop playing this game... it's a good thing I don't have anything to do this weekend.

hulk 03-26-2006 04:30 AM

I find with the gates, often you can get by without killing anything. Buff yourself up and you can avoid most of the combat if you know more or less what you're doing.

Moskie 03-26-2006 09:09 AM

can anyone recommend a place to buy lockpicks early in the game? i'm not in the thieves guild yet, working on that.... but i need some picks.

xepherys 03-26-2006 09:14 AM

I don't think you can BUY them anywhere outside of the Thieves Guild, but you can find them in crates, barrels and corpses (just not in any good quantity). If you want to increase your Security skill, or just want to open locked stuff, you pretty much NEED to join the Thieves Guild.

robbdn 03-26-2006 10:17 AM

Quote:

Originally Posted by hulk
I find with the gates, often you can get by without killing anything. Buff yourself up and you can avoid most of the combat if you know more or less what you're doing.

Yeah, but then you don't level up, or if you do your stat bonuses are horribly slanted for sneaking all the time... for some reason I always feel the urge to kill everything...

Quote:

Originally Posted by Moskie
can anyone recommend a place to buy lockpicks early in the game? i'm not in the thieves guild yet, working on that.... but i need some picks.

I got about 50 lockpicks right after getting out of the Imperial Prison by exploring the Vilverin Ayleid Ruins, right outside of the Imperial Sewer exit. Pretty much every bandit and goblin will have at least one lockpick on their corpse, and that ruin is full of them.

BulletCatcher 03-26-2006 01:16 PM

Quote:

Originally Posted by Moskie
can anyone recommend a place to buy lockpicks early in the game? i'm not in the thieves guild yet, working on that.... but i need some picks.

Spoiler: You can buy them off 'Sam the Shady' early in the game. To find him go to the stables outside Imperial City and follow the wall NNE. After a short time you'll see him standing against the city wall wearing black clothes with a black hood. I'm not sure how long he sells picks for though so buy what you can early in the game. I bought a bunch off of him when I was a lower level but at around level 6 - 7 he stopped selling. Guess they figure by then you have either joined the Thieves guild or have raised your Security skill enough to not break as many lockpicks.

Chingal0 03-26-2006 01:45 PM

You can also get them from a merchant in the assassin guild. I joined that fairly early, and that is where I bought most of my picks.

And for alchemy, I guess I will have to find the other pieces of equipment, I know about them, I just haven't had any that I haven't stole haha.

CyCo PL 03-26-2006 03:56 PM

Quote:

Originally Posted by Ustwo
Its optimized for the Xbox, and very non-intuative for the PC. Sure it makes it easier, but it suffers the same crap that every port game does in that respect.

I'm hoping mods fix it a bit as a LOT of people are pissed at the UI.

Yeah, the game was definitely made for Xbox and "ported" to PC. Everything is menu driven instead of mouse clicking and dragging like in Morrowind on PC. It's actually very disappointing the potential that was wasted on the PC version because they didn't take the time to optimize it to take full advantage of the mouse. I guess they were trying to push the game out as soon as possible for both platforms though, considering it was intended to be a launch title for Xbox 360 and PC players have been just as eagerly awaiting it.

Coppertop 03-26-2006 04:40 PM

I'm going to buy it on my way home tonight - so no need to call the police when I don't show up anymore. :D

Plaid13 03-26-2006 04:57 PM

So has anyone found any merchants yet that have alot of money to buy real expensive stuff? i want to sell the armor reward from the arena thats worth over 2k but havnt found anyone with enough cash to give me enough for it.

reiii 03-27-2006 12:27 AM

this world is so immersive, most impressive game I've ever played out of the box. Well see how i feel in a week.

reiii 03-27-2006 12:39 AM

Quote:

Originally Posted by Plaid13
So has anyone found any merchants yet that have alot of money to buy real expensive stuff? i want to sell the armor reward from the arena thats worth over 2k but havnt found anyone with enough cash to give me enough for it.


sigh, that was always a pain in the ass with morrowind. Hopefully there's a loaded merchant somewehre.

hulk 03-27-2006 04:50 AM

Once your Mercantile skill gets up there, they have more gold. Takes a while, though.

SecretMethod70 03-27-2006 11:12 AM

For those of you, like me, who are simply wishing they had a system that could play this game and passing the time by looking at how beautiful it is, check out this site that has some awesome panoramic screenshots :)
http://www.panogames.com/oblivion/

Silvy 03-28-2006 04:26 PM

Well, that definitely puts my PC beyond the minimum specs: I can't even get the screenshots to display smoothly!
( I really need a new machine).

It does look extremely impressive though!

reiii 03-28-2006 06:01 PM

anyone know where I can find some upgrades from my leather armor and iron weapons? Can't seem to find much equipment variety.

Plaid13 03-28-2006 06:54 PM

if you do the main quest right after you close the first oblivion gate you get a bunch of free gear from the blades guild hall type place and that will last you a while. Dont remember if they had light armor or not though.

Reese 03-29-2006 04:34 AM

I have finished the Thieves Guild, Fighter's guild and The Arena. I spent all day today exploring the map and finding a ton of dungeons. I was wanting to restart my character because I have some lame major skills like hand to hand that never get leveled up but I've done so much there's no way I'm restarting now.

Plaid13 03-29-2006 05:22 PM

Anyone know where to find a sneak or security trainer? im not playing a stealthy class but i want to be able to sneak around some and dont really want to just sneak around town all day to level it up. and leveling secuirty is just such a hassle i would like to be able to get it up alot faster.

Apokx 03-29-2006 09:37 PM

Quote:

Originally Posted by Plaid13
Anyone know where to find a sneak or security trainer? im not playing a stealthy class but i want to be able to sneak around some and dont really want to just sneak around town all day to level it up. and leveling secuirty is just such a hassle i would like to be able to get it up alot faster.

There is a stealth trainer that wanders around the Imperial City.I believe he was in the market district.

Reese 03-29-2006 10:50 PM

There's a security trainer in Market District of Imperial city sometimes. I think she shows up around 2pm. Also(mild spoiler) Spoiler: If you go to Nocternal's shrine you'll get a quest that will get you a skeleton key which gives you +40 security and it's an unbreakable lockpick.

Ustwo 03-29-2006 11:11 PM

To me this game is a disapointment. If you never played a good RPG in the past I could understand loving it, hell I loved Bards Tale when it came out (3d wow!) but by todays standards its crap all around. This is a lot of how I see Oblivion.

The graphics and physics are very nice, but the game play it self is very dumbed down from Morrowind. The enemies are staticly leveled (you can easily finish the game at level 2) so they are always X levels above or below you. Magic/rare items you can't get early on, and later they are as common as iron is for a newbie. The plot is pretty basic, as are the quests.
You have the magic 'go here' compass, fast travel, and the world, while very nicely done, is pretty much the same where ever you go.

Its a good game, and if its your first RPG I'm sure you love it, but anyone who played Morrowind (and some of the AMAZING mods for it), you can only see this as a step back in terms of game play.

I'd call it an action/adventure with RPG elements, not an RPG.

One thing I did was reinstall Morrowind, downloaded some mods I never saw before, and am enjoying that game again. With the right mods (over 500mb in new textures alone) the game is almost as good looking as oblivion (minus the randomly swaying grass).

From what I gather Morrowind had a LOT of techincal issues they patched, and I'm hoping they do the same for Oblivion.

hulk 03-30-2006 12:27 AM

Ustwo - the effect of restricting the enemies and items to your level isn't dumbing down the game. Far from it - what it does, much like Diabo, it means you can do any quest, any dungeon, in any order you want (mostly - some are level restricted). Instead of getting awesome gear right away like you could in Morrowind and essentially making the rest of the game a total wank, now you have to work for it. If it's too hard or easy, there's the difficulty slider. Fast travel lets people cross the world without taking four hours to run.

The compass eliminates all the boredom associated with many RPG quests, and I can't imagine how mundane the game would be without it. Well, I can. As mundane as much of the previous Elder Scrolls games. You're ignoring the improvements over Morrowind, too - you can block yourself, and when you hit an enemy it actually hits the enemy. NPCs wander about instead of standing in one spot, they initiate conversation and react to what you do. It's much more of an RPG in the purest terms of the sense, role playing, and less of a stat-fest to get the über-armor as quickly as you can.

Catdaddy33 03-30-2006 04:30 AM

I haven't played a non MMORPG since Baldur's Gate 2, so I decided to take a short break from WoW and give this a shot. It's a cool game, but like others here I don't like the UI, although I'm getting use to it.

I'm still having problems with the lockpick mini-game, when there's more than one pin, I cant get the mouse to next pin very easily, I tried to tighten the mouse up more but that didn't seem to help much. I really don't want to rely on Auto-Attempt all the time..

Ustwo 03-30-2006 08:03 AM

Quote:

Originally Posted by hulk
Ustwo - the effect of restricting the enemies and items to your level isn't dumbing down the game. Far from it - what it does, much like Diabo, it means you can do any quest, any dungeon, in any order you want (mostly - some are level restricted). Instead of getting awesome gear right away like you could in Morrowind and essentially making the rest of the game a total wank, now you have to work for it. If it's too hard or easy, there's the difficulty slider. Fast travel lets people cross the world without taking four hours to run.

The compass eliminates all the boredom associated with many RPG quests, and I can't imagine how mundane the game would be without it. Well, I can. As mundane as much of the previous Elder Scrolls games. You're ignoring the improvements over Morrowind, too - you can block yourself, and when you hit an enemy it actually hits the enemy. NPCs wander about instead of standing in one spot, they initiate conversation and react to what you do. It's much more of an RPG in the purest terms of the sense, role playing, and less of a stat-fest to get the über-armor as quickly as you can.

You are 100% correct and 100% correct why this game is a disapointment to me.

Diablo is NOT an RPG, its an action game. It does that very well. I was hoping for an RPG, where some areas are VERY hard and others become very easy as the game goes on. I want to be rewarded for going into the very dangerous dungeon and getting out with a good item. I don't want to go into a dungeon at level 5 and find only Iron, and then go to the SAME dungeon, in sight of the capital, at level 20 and find glass armor. It ruins the feeling that its a world and makes it into an FPS.

The difficulty slider is not the answer, its not that the game is too easy or too hard, it just lacks any sort of feeling of 'reality'.

I will fully agree that a badly designed quest is one of the MOST annoying things in any RPG, where you are looking and looking for hut X and can't find it with the vauge 'up north' directions, and then you find out after 3 hours that its just barely outside of the city. That being said the compass is like having a constant spoiler site. Go here, talk, go here, kill, go here talk.

Blocking youself is a nice improvement I do like the combat changes.

As for the NPC's wandering around doing stuff, you are right that vanilla morrowind was very static in this for the most part and oblivion is better. After plugging in a few mods like Morrowind comes alive, its just the oposite. I never played with mods when I first played Morrowind, but my disapointment with oblivion made me check them out, in part to see if oblivion could be 'saved' from the action game it was. Some of the morrowind mods are of professional quality. There is one that replaces EVERY head in the game with a better and unique face. One replaces almost every building/tree texture in the game so instead of that drab morrowind feel you get a very vibrant world. Yet another replaces the armor textures making them look better than what is in oblivion. There are random quest mods, random travelers on the roads, semi-random town mobs, its really quite amazing how much time and effort people put in for free. One of the most impressive mods is called 'better bodies' which removes the sort of art-stick figure look to the NPC's and makes them VERY realistic, perhaps too realistic if you remove all your clothes, though I expeccted orcs to be better hung.

As for the uber armor etc in Morrowind, if you know the game, yes you can get stuff 'above' your level early on. (there are mods that fixed this) You know in 'that' chest there is ebony armor and in 'that' shine there are no guards in a room with a uber sword. If you don't know, then its quite a challange, and is a big part of the fun of exploring. In oblivion, why explore beyond when what you find is the same as what you find anywhere else? You can be champion of the arena at level 2, you can be at level 20, hell its easier at level 2.

If you like action games with a purpose, you will like oblivion, if you like deep rpgs like morrowind you will be disapointed.

What I'm holding my hope out for is that the mods will be able to fix much of what I don't like and based on the offical forums I am by no means alone in this feeling. What I'm afraid of is that while Morrowind was a PC game ported to the xbox, oblivion seems more like a xbox game ported to the pc, and from what some of the modders are saying, its harder to do things with it. Time will tell.

Edit:Oh I did miss your last point. Oblivion is VERY much a stat fest, more so than morrowind. Since enemies level with you, try leveling a non-combat character and see how well it goes for you. You will get your ass kicked outside of town by an uberwolf.

kutulu 03-30-2006 08:19 AM

I hate the system for dropping items. it takes too damn long.

BigBen 03-30-2006 09:08 AM

Ustwo, that is the kind of review I am looking for.

Professional Game Reviewers sometimes overlook the fact that I am not a serious gamer, but I AM A SERIOUS GAME REVIEW READER. I can't shake the habit...

I think on your advice and the screenshots, I will pick this up. Hopefully my computer can take it.

I loved WoW, and found the quests fun and challenging. I loved the ability to make my own shit, sell it, wear it, and the open-endedness of it all.

I didn't like how it sucked me in so that I started to lose track of my personal hygeine, and the subscription costs were the last coffin nail. I might go back to it, I don't know. My brother wants to start a new character on a RP PvP server, and I think that it would be a new challenge.

Well, Oblivion, here I come! I want all of the good stuff of WoW, without any bad stuff.

Turn up the Good, Turn down the Suck!

Ustwo 03-30-2006 09:29 AM

Quote:

Originally Posted by BigBen
Ustwo, that is the kind of review I am looking for.

Professional Game Reviewers sometimes overlook the fact that I am not a serious gamer, but I AM A SERIOUS GAME REVIEW READER. I can't shake the habit...

I think on your advice and the screenshots, I will pick this up. Hopefully my computer can take it.

I loved WoW, and found the quests fun and challenging. I loved the ability to make my own shit, sell it, wear it, and the open-endedness of it all.

I didn't like how it sucked me in so that I started to lose track of my personal hygeine, and the subscription costs were the last coffin nail. I might go back to it, I don't know. My brother wants to start a new character on a RP PvP server, and I think that it would be a new challenge.

Well, Oblivion, here I come! I want all of the good stuff of WoW, without any bad stuff.

Turn up the Good, Turn down the Suck!

Well what I like about a single player game is it doesn't get mad if you go afk for a week unlike people in WoW :)

Most game reviews these days (even if its not a payola review) are pretty weak because they do the review a few days after release and have spent very little time playing the game just to be 'first' with the review. Reminds me of the cable news.

Oblivion IS a good game, and its very casual play friendly. It lacks depth so if you were expecting a detailed world and political system like morrowind you are out of luck. If you just want to wack on bad guys with some great phyics and effects you are in luck.

BigBen 03-30-2006 09:32 AM

WoHOOOO!

ALLL RIGHT!

:thumbsup: :thumbsup:

reiii 03-30-2006 12:12 PM

Quote:

Originally Posted by Plaid13
So has anyone found any merchants yet that have alot of money to buy real expensive stuff? i want to sell the armor reward from the arena thats worth over 2k but havnt found anyone with enough cash to give me enough for it.

anyone know of a good merchant? I'm having the same problem. too lazy to lvl my mercantile skill all the way up there

Apokx 03-30-2006 12:51 PM

Quote:

Originally Posted by kutulu
I hate the system for dropping items. it takes too damn long.

Shift+Click takes too long?


And Ustwo, if you wouldn't mind linking a few of the mods you've been talking about for Morrowind, that would be great.
I had planned on reinstalling it once I finish Oblivion.

I've been wondering if they planned on making Morrowind available with Oblivion's engine.

Ustwo 03-30-2006 06:09 PM

Quote:

Originally Posted by Apokx
Shift+Click takes too long?


And Ustwo, if you wouldn't mind linking a few of the mods you've been talking about for Morrowind, that would be great.
I had planned on reinstalling it once I finish Oblivion.

I've been wondering if they planned on making Morrowind available with Oblivion's engine.

http://www.mwmythicmods.com/

100's on those lists, some were over 100 mb dls. I've only uploaded the cosmetic improvments, going to start to look into gameplay improvements.

Yea I'd pay for a 'Morrowind 2' if they ported it over to Oblivions engine. It would almost be stupid of them not too, old fans of the game would buy it, and new players who never played the original would as well. Odds are they are busy working on an expansion pack for Oblivion though.

Apokx 03-30-2006 09:15 PM

Thanks for the link!

If Bethseda doesen't add a Morrowind pack or something to the new engine, I would almost bet money a third party will.


The only complaint I have with Oblivion thus far is how everything scales to your character.There's just something about simple bandits having the best gear in the game that bothers me.The graphics are beyond amazing, the voice acting, and some of the mission lines are incredible.The main story...well I have no clue on really.I'm still freelancing it.

kifferfong 03-31-2006 04:07 AM

I take it that my 1.73Ghz Athlon XP 2100 with 1gb RAM running a Radeon 9600 128mb will die if i try playing Oblivion? Or have anyone managed to run it on similar specs?

hulk 03-31-2006 04:42 AM

Quote:

Originally Posted by Apokx
Thanks for the link!

If Bethseda doesen't add a Morrowind pack or something to the new engine, I would almost bet money a third party will.

I wouldn't bet on Morrowind making another appearance, to port it over to Oblivion would be a massive undertaking and nowhere near worth the costs. If you're set on disliking the game though, not much I can do but extend my sympathies, as you're missing out on the best sandbox RPG around, and one of the finest RPGs overall since BG2 :)

Quote:

I will fully agree that a badly designed quest is one of the MOST annoying things in any RPG, where you are looking and looking for hut X and can't find it with the vauge 'up north' directions, and then you find out after 3 hours that its just barely outside of the city. That being said the compass is like having a constant spoiler site. Go here, talk, go here, kill, go here talk.
And yet with that there's still many hundreds of hours of gameplay in there. Why make players waste any time getting to the meat and potatoes of the game looking for the key NPC themselves?

Speaking of NPCs, comparing a fully modded game with many years of community support to one that's just out of the starting gate is a little unfair ;) If anything, Bethesda have matched the quality of the community stuff themselves right from the get go, and that's commendable in itself.

Quote:

As for the uber armor etc in Morrowind, if you know the game, yes you can get stuff 'above' your level early on. (there are mods that fixed this) You know in 'that' chest there is ebony armor and in 'that' shine there are no guards in a room with a uber sword. If you don't know, then its quite a challange, and is a big part of the fun of exploring. In oblivion, why explore beyond when what you find is the same as what you find anywhere else? You can be champion of the arena at level 2, you can be at level 20, hell its easier at level 2.
So, Morrowind is only fun the first time around? Discussed this with a pal at work today, and he said it's more or less impossible to resist nabbing the best stuff when he starts new games. I'd imagine that's the same for 99% of those who played the game, so catering for the absolute minority with their next title, especially when it means changing so much of the game just isn't feasible. Enemies got harder and the gear got better in Morrowind as you advanced, you could just skip a few steps and undo all the balancing the developers worked on.

Oblivion is different each time around, you get the gear as your character improves. It's very much a sense of task -> reward -> task which is key to good game design, and it means it's a very cohesive game world which isn't easily broken.

Quote:

Edit:Oh I did miss your last point. Oblivion is VERY much a stat fest, more so than morrowind. Since enemies level with you, try leveling a non-combat character and see how well it goes for you. You will get your ass kicked outside of town by an uberwolf.
I'm playing a non-combat character now. Two notches down on the difficulty, and it is absolutely perfect for him :) If I want to get from town to town without worrying about the baddies, I ride a horse.

If I want to finish this last quest without taking an hour to ride between cities, I use the map to fast travel. If I want to take on the Arena before the Fighter's Guild, or vice versa, or throw the Mages guild in there doing a few missions on the side, while tackling the odd dungeon I come across while wandering, I can, without severe disadvantage to my position as a player and needing to worry about stumbling into a cave of level 20 mutant vampire ogres with my level 5 pickpocket.

Choice is the key to sandbox games, and Oblivion nails it. If you want Morrowind, go play Morrowind and be happy. If you want the next step in the series, play Oblivion. Hell, do both. Best of both worlds, and I promise I won't tell all those screaming fanboys on the official forums that you are ;)

hulk 03-31-2006 04:50 AM

As an aside, I found a neat quote by one of the devs, from here.

Quote:

Frankie I honestly don't see what the big deal is. The stats are kept track of invisibly, and like I said, you don't have to ever visit that page of the menus. Just because we throw a bone to completists and collectors doesn't mean we're taking anything away from people who don't care about such things. Different people -- even among RPG enthusiasts -- care about different things. Some people like wandering the wilderness collecting exotic ingredients and making potions. Others like sneaking around, stealing stuff and trying to get away with it. Some want to rush into heavy melee combat with plate armor and a claymore. Others may prefer ranged combat. Some folks might make a beeline for the main quest, ignoring anything else that comes up along the way. Some folks might be systematic and do one quest line at a time. Others might just do whatever quests come up as they come up, even accepting new quests before finishing others. Some folks might pay a lot of attention to how their character dresses, others might not. Some players might go around listening to every NPC conversation they find, and talk to everyone, others might only talk to NPCs when it's absolutely necessary. Some people may get a horse or steal one, others won't. Some people will use fast travel a lot, some not so much (or ever), and others whenever they're in a rush. Some people will carefully choose their major skills, and meticulously work on advancing them so as to get the greatest benefit when leveling up, and others will just play the game and hardly ever LOOK at their stats. I could go on all day.

Oblivion presents a huge variety in the way people can play the game. Just because you aren't interested in accumulated stats does not mean that those who are are any less of an RPG gamer than you are.

BigBen 03-31-2006 06:14 AM

Just got it.

I think I am going to be busy for a long, long time. I am happy that my PC can run it, but everything is turned down low.

Oh well. I am going to be asking for help.

Is there any help sites out there? No, I don't want a cheat or Hint page, but I would like to get some idea how seasoned players interact with the game...

hulk 03-31-2006 07:47 AM

You could check the official forums, or any of the fan site forums. Or ask here. I'm seasoned, I suppose.

Redjake 03-31-2006 08:42 AM

My intro video won't play. Anyone have any suggestions? It stutters and starts to separate into different frames on the screen when I make a new game. My system is fully powerful enough to run the game on High, so that shouldn't be a problem. I've updated my drivers, and even turned the graphics down to "low" to make sure it wasn't just video lag. Help!

kutulu 03-31-2006 08:58 AM

Quote:

Originally Posted by Apokx
Shift+Click takes too long?

Oh shit, that's what I get for not glancing at the instructions or controls. I've been dragging them all out of my inventory and it's a pain in the ass.


I'm having a lot of fun making and selling potions. I steal all of the food that I can get away with and make lots of potions with that. I've also been using archery more than I thought I would. How do you go about making poison arrows?

Dungeon_Shade 03-31-2006 04:30 PM

I just got the game, and beat the main storyline, and I must say that this game is great. For some reason, it just isn't as fun as Morrowind

hulk 03-31-2006 08:17 PM

Bah! I just had the power flick out for a second while the game was autosaving. Lost my latest save, it's backup, and the autosave, meaning I've been set back about four hours of gameplay. That sucks.

Dragonlich 03-31-2006 09:44 PM

I've played the game for the last week or so (interupted by a dead videocard, brand new), and so far i'm impressed. Sure it's different from Morrowind, but so far it's an improvement. I visited some "tombs" in Oblivion, and had to navigate around traps, which is pretty cool. I also had to run like hell for a couple of zombies (first level, gimme a break! :). Then, to add insult to injury, those zombies followed my out of the tomb to attack me outside, which never happened in morrowind. I'd say those changes alone make the game much more realistic. As for the combat... I now feel I'm actually fighting for my life instead of just whacking around.

Morrowind was great, no doubt about it (I've seen pretty much every inch of the Morrowind lands, including the expansion packs); but Oblivion is a whole new game to discover!

(By the way, I also played Daggerfall, the eldar scrolls 2. When playing Morrowind, I was always annoyed that that game wasn't as huge as Daggerfall. There's always something to bitch about, I guess. :)

Plaid13 04-01-2006 02:35 AM

been so long since i played daggerfall i hardly remember it but i do remmember getting wagons and loading it with stolen loot from towns. that was good fun. wagon packhorse something like that whatever it was neat. but... the dungeons in daggerfall sucked. i hated them so much. i would get lost for so long in them even with the horrible maps.

Morrowind was nice and all but i didnt ever get very far in it because i would get side tracked and forget what i was doing in quests. With oblivion its easy to jump right back into a quest. and i love all the voiceovers.

I really Wish we could still wear normal clothes along with the armor though. even if the clothes cant be enchanted or anything would just be nice to have the look. Hopefully someone will make a mod that lets you do that. Would also love to see what kinda extra content modders add and what it would be like with player made quests or whatever since all the characters have voiceovers.
One thing that kinda bugs me just like it did in morrowind is the helmets. all the crappy low level helmets look nice and realistic like helmets should look like. then the high level ones are all overdone and cheesy looking. just not something that would be practical to wear in combat.

If the world in oblvion was as big as it was in daggerfall with the same amount of quests per town as it has now i would be able to play this game for years.

hulk 04-01-2006 06:59 PM

Quote:

Originally Posted by Plaid13
If the world in oblvion was as big as it was in daggerfall with the same amount of quests per town as it has now i would be able to play this game for years.

And the game would be many, many, terrabytes in size ;) Daggerfall was what, twice the size of Britain?

Plaid13 04-01-2006 09:15 PM

hum yeah maybe your right about how big it would be. they should limit to something reasonable like i dunno 100-150 gigabytes =)

Coppertop 04-02-2006 09:15 AM

Quote:

Originally Posted by Redjake
My intro video won't play. Anyone have any suggestions? It stutters and starts to separate into different frames on the screen when I make a new game. My system is fully powerful enough to run the game on High, so that shouldn't be a problem. I've updated my drivers, and even turned the graphics down to "low" to make sure it wasn't just video lag. Help!

This happened to a friend of mine. I am not sure what video card he has, it is an nvidia though. I do not think he ever resolved it.

Man, I am loving this game. I took 3 days off last week and from Monday to Thursday put 30 hours into it.


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