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After my HD died I havent reinstalled tf2, it just doesn't have the kind of game play that holds my attention.
COD4 on the other hand does for now, it reminds me of old school CS and when the settings are set right on hard core it plays pretty much the same but with better graphics/guns/options. |
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I most recently tried the Medic. I liked it quite a bit. I think I'll be playing him a lot. Everyone likes the Medic. Uber'ed Pyros are most fearful, as are Heavies. :thumbsup: |
5088 or Malfean. Hell you might try to add Neverborn. One of those should work. I've been eating breathing and sleeping TF2 since the break..
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I can't get the hang of any other class in TF2 except the medic. The medic is by far the most fun for me. It seems like I die over and over as any other class unless I have a medic with me, and that sure as hell never happens.
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Plus I like the idea of mowing down Scouts. |
Lately I've been pulling BSOD after 45 minutes or an hour of play; it's very frustrating. I still love the game, though. I want medic achievements!
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Unlockables NOOOOOOO. Wait, what am I worried about. The Meet the _____ videos aren't even all out yet, they'll never get this content done.
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I propose a TFP game sometime. Anyone else down?
And Hal, shoot me an IM next time you play. I wanna see your snipah skills in action. |
I'll play depending on when you guys decide to play.
35 new achievements for each class? Good God. |
I'm down.
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Yeah, I'm in as long as it's not next week, when I will be away.
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I'm getting really into the Heavy class. I have a coworker who plays medic with me at night. We both record TF2 videos with We Game. Anyone else use this app/site? It's pretty awesome. This is a video of me as Heavy taken from the coworker medic's perspective:
I'm not sure I'm looking forward to the unlockables. I am looking forward to the new mine cart game mode though. Sounds awesome. |
Medic + Pyro is insanely fun.
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As is sentry/dispenser/Engineer + Heavy. Epic defense.
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I'm super disappointed about the lack of TFP community TF2 play and was reminded only when Mondak happened to jump into a game I was in yesterday. What happened, people?
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I'd play with you guys if I had the PC version, but I'm on 360. :[
If anyone has the 360 version and ever wants to party up to play, PM me. |
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When my HD crashed I didn't even bother to reinstall TF2. |
I had to take a breather. I was playing way too much.
Maybe soon. |
I just picked this game up again. Joined the group
my steam name is ace0spades if anyone wants to add me as a friend. |
i just just installed it. and I'm not sure I like it yet. it's too team oriented. I like to kill alone like in UT. but that doesn't mean this game is bad. I had fun for the little time i played. I'll have to practice and get a headset setup here!
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THIS |
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I absolutely love good spies. I'm somewhere between terrible and decent as one, but I've been able to solo capture intelligence with saps/stealth when my team couldn't get through the front door. Snipers are probably the easiest way to get solo kills if you're any good at aiming. They dont "breathe" like snipers in most games so the cursor never moves by itself. On the other hand, I pretty much despise people that play snipers because they spend the majority of their time trying to kill other snipers, instead of helping the team progress. |
I started playing other classes besides Heavy and Medic. My current favorites are Pyro and Scout. I had a 21-kill streak as Scout the other night. :thumbsup:
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That's a pretty ridiculous Scout spree. As a Scout, I think my record is only like 6. Last time I played though, I was starting to get into Demoman. Oh my god, they are damn hardcore. A good Demoman/Medic combo can wipe out an entire team.
I'm sure I'll be getting back into this game in the near future, so look out for the DOOMTRAIN! |
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I will be back when A) I have more time, and B) I upgrade my computer. I expect/hope both these factors to converge at the end of April.
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I love this game--been playing it steady since about September...I abandoned ut2004 for it and have never went back. I play soldier almost exclusively--sometimes engineer--mostly because it reminds me of my rocket launcher days on ut2004 and i like shooting big bombs!
Look for me 'Rectifier'.... I'm guilty of buying the whole orange box and barely playing half life and strictly playing tf2! |
I still play quite often although the previous two weeks I traveled a bunch. Add me and we'll beat some ass together.
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EDIT: I added you |
tf2 is loads better then cod4...I only get to play about 9 hrs a week but I play on AMF server (adios motherf89kers)...only thing that sux is the hlstats, I kill people and get 3 points max, others kill me and get 10...so weak
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Thing I can't stand with tf2 is having to lead people with every gun, from the shotguns to rocket launchers, needle guns, and sniper rifle. |
I don't get what's wrong with having to lead people. I mean, all you have to do is set the crosshair in front of the person instead of on the person. I'm not saying tf2 is worse or better than cod4, but if that's a reason for not liking tf2, then I think it's kind of a lame reason.
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I used to play TF2 all the time till cod4 came out. Cod4 kinda killed the TF2 community so my team went to cod4. However, TF2 seems to be making a comback now. |
The new medic achievements are out. Some of them are absolutely ridiculous and seem nearly impossible to get. There's a "cheat" you can do to unlock them though. I didn't really care for the achievements. I just wanted to try the new guns. To get them unlocked, go to the developer console and type in "achievement_unlock_all". I think it has to be on a specific server that allows cheats.
I like the new syringe and bonesaw. I'm not a big fan of the new healing gun though. It doesn't seem that helpful to the team. The new map is cool too. |
Today's update:
Team Fortress 2 Client Removed TF2 achievement console commands Fucking Valve, I don't want to grind a hojillion hours on medic for achievements to get weapons just give me the fucking weapons. |
Yeah, I just found that out too. Sucks, but I don't really play medic anyways. The only gun that I felt was worthwhile was the syringe gun which I think is the first milestone, so it's not that bad.
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it's like adding a mmorpg element to a first person shooter...
sitting around grinding items isn't my idea of fun.... nor is getting killed by people with far superior equipment..... good job valve! go and alienate the casual player! |
I haven't been on in many months, and I figured I'd see what the cart map was like, along with these new achievements.
Low and behold I jump onto one server where that's all people are doing. No, they aren't warring to get achievements, they are playing cooperatively blue and red to make sure they can get the achievements. that was lame. I logged off and played Lumines instead. |
To be honest the weapons aren't necessarily superior. But what cyn described is the real problem here, people grinding the achievements. I did this in a private server with a group of people who had agreed ahead of time to do it, and that was fine for an hour, and then we went and played for real. This will settle down but Valve needs to rethink their strategy on this.
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hmm?
the new syringe gun is absolutely superior. It completely decimates pyros and scouts, classes supposed to take out soft targets (the medic). I've gone from a 90-10 ratio of kills on medics playing as a scout to more of a 30-70 ratio. |
in recent news, i got the new syringe gun legitimately....
and in more pressing news medics are now the silliest class around. 2 medics with ubersaws win the game hands down. permanent uber anyone? |
Goldrush is so damn addicting. It's resparked my interest in Engineer. Lots of cool locations for engineery nests on Goldrush. Valve really put effort into this map....every class is useful in some way.
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Pyro achievements and unlocks are coming Thursday. The medic achievements and unlocks turned out for the best so I'm hoping the Pyro will do the same. BTW Meet the Sniper is out today for viewing on the Steam website and it's great.
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Here's one I didn't see yet; released in April:
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Holy GOD the pyro achievements and unlockables look amazing. And the new default flamethrower change of being able to use a compressed air burst to blow back enemies/grenades/rockets, etc. is absolutely gamechanging. I can't wait!!!!!!!!!!!!
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i clicked to update my client already :) so that if I get a few minutes, I'll check it out.
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I'm also glad to see the Pyro achievements are much saner this time around. A lot of the medic achievements were crap that forced one to either cheat or play counter to the interests of the team. The Pyro still has some stuff like that (kill someone with a taunt? What the hell?!) but it's much better than the Medic ones. I can't wait for the update, the Pyro is easily my favorite class even if I kinda suck at it, the compressed air will definitely help. I can't count the number of times I got killed by a Soldier in close quarters or even medium range where I can't dodge the rockets.
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my god I love this update
I play as a heavy and it is extremely enjoyable to see new pyros run straight at sasha over and over again Was playing a pub and was getting 10:1 kill ratios |
Just played it for like 5 min. I have no idea what I am doing.
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I was recently reminded just how much I suck at this game.
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Here's a vid of me as Heavy playing with a friend as medic (medic's perspective). We are a damn killing machine. We work so well as a team that it's ridiculous. On most maps we are called hackers and the other team frequently screams about us having to be apart for them to win. Heavy is definitely my favorite and best class and it really shows what a combo can do.
BTW please login to WeGame and hit "I like it!" if you enjoy the video!! |
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That's a pretty good video, and you guys do work well together. My only quarrel is that the medic needs to heal other people. It seems to work out without it here because everyone is targeting you, but maybe on a different server or against a different team, it might not work out as well.
Other than that though, you got me beat on record kills/assists and probably damage too. |
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In case anyone still plays this other than me, a new patch came out that nerfed the last pyro patch. The backburner now doesn't have the +50 health bonus. Also, no more shooting through the gates.
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The Heavy is getting the next unlockable patch. I can't wait because Heavy is my favorite (and best) class.
The TF2 community is up in flames after the Backburner nerf. Of course before the patch everyone said the BB was overpowered and now they say it's worthless. TF2 patches remind me of WoW patches so much. |
BB wouldn't be worthless if the hit detection wasn't so terrible. A spy can backstab from any direction, but the BB hardly ever crits even though you are directly behind the person.
The leafblower is the way to go anyways. It just has so much more utility. Hopefully the Heavy patch comes out soon though. I think it was only 2 months between medic and pyro, so this coming month maybe? By the way Lasereth, what's your nick on steam? |
while i think 50 health was too much (soldier type pryos wtf?!), 0 health without any survivability bonus just isn't worth it. Personally, i would've loved to have seen a minor speed increase and no health increase. As it is now, it's rather difficult to chase a number of the classes.
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So the backburner sucks now. Having the extra HP was a nice defense against Soldiers, but now the pushback effect against rockets will be superior. A shame really, since the new axe was crap. |
I don't think the new axe is bad. It can knock out an overhealed heavy in 2 hits. Only the spy and sniper can beat that.
And yeah, I agree Siege. The health bonus was kind of overpowered. It was lame that it put them higher than the soldier. I was thinking instead of a permanent speed boost, maybe sprint as secondary that lasts a couple of seconds with the same recharge as the spy's cloak. I mean, they're hard enough to hit in the head as a sniper as it is (small head). Any faster and it would be near impossible. |
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When I get home from work and gym, I'll try and add you today. By the way, I'm in Raleigh, so you're not terribly far away from me...just noticed that.
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[TFP]er spotted, tinman or tinear i dont know but you played engi on some lazytownmap
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On a side note, the whole ubering me for a split second so I can run in and die as he took the uber off of me to get it onto you was wrong. (Don't take this critique harshly. I've just had a really bad day.) |
Team Fortress 2 - A Heavy Update
Update coming Tuesday including 1 new game type with 5 maps, 1 new map for payload, 1 custom map - cp_steel, and the Heavy unlocks. |
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It's also fun (though greedy) to play with friends most of the time because then you have stuff to talk about while at work. :thumbsup: BTW the new K.G.B. KILLING GLOVES OF BOXING look awesome for the Heavy. I can imagine some hilarity ensuing over these. |
I feel you on that. I've got a friend who likes to play medic (though mostly because he sucks at everything else). He sticks to me much like your friend sticks to you. It is nice. I tell him to heal other people though because when I have a medic on me like that, I usually blow it. I guess it's too much pressure for me.
It's not like it mattered too much or even at all to me that he stuck to you. I mean, we did dominate the entire time. It also doesn't bother me that sticking to one person doesn't always help a team win (I'm guilty of doing it every now and again myself). The only part that really bothered me was and always will be with any medic is that if I'm next to you with less than full, then at the very least fill me up. Don't even do it for me or the team. Do it to help fill your uber bar faster. As for the update, yeah this one seems ridiculous. I love the boxing gloves already. I can imagine server-wide boxing-fests already. I've been reading around, and some people are speculating that the secondary unlock is a sandwich to replace the shotty. Taunting with it will heal X amount of health. The primary unlock is another minigun that is suppose to make whoever it hits with it do less damage and move slower. I don't know how much I can believe those, but by far the KGB dominates those. |
The sandwiches will be OP if it's real. I own people bad enough right now, with or without a medic (obviously a lot more with a medic). Well, it will be OP for good heavies, not all heavies because most heavies suck really bad. But seriously...a refillable health unlock? If it's anything more than 25 HP restored then I will be in heaven, also debating whether it is OP or not. I guess it's technically not OP unless even the crappy heavies are owning people and that's not gonna happen.
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I agree. The sandwich is definitely a little bit off the wall. But, at least that's just speculation. Another one I read was that it had to do with the new game type. Something along the lines of the hunted game type where the heavy has to eat or get a sandwich while the opposing team tries to stop him. I think that would be massively fun.
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I recall Valve saying they wouldn't release any weapons that have a major impact on how other players move, so that means the slowing minigun probably isn't true. Valve have said the airblast and rocket/sticky juggling are as far as they're willing to go.
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Looks like the minigun unlock was somewhat true. It does 25% less damage, but it will slow down anyone it hits for an instant. Sounds extremely annoying in my opinion. I'm sure Lasereth will get a kick out of it though!
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I'm really not too excited about the new minigun. Enemies rarely get away from me so it seems like a novelty except with a huge damage reduction (which is REAL bad). It may be useful in very specific situations like defending a last cap against a huge rush of enemies but other than that I see Sasha remaining my primary gun.
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Personally, I'll stick with Sasha. |
Holy cow, the Arena mode is true. This is totally game-changing. I can't wait to try it out!!!! I wonder how viable Heavies will be.......
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No, I can't believe the sandwich thing is true. Who thought up that idea?
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The "sandvich" is real.
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Just now I played as a Medic attacking on Gravelpit. We'd capped A and B, and we were trying to cap C. We had about 6 Heavies on our team, and they were all crowded around the doorway leading from B to C.
The Heavies would take turns stepping through the door, firing their miniguns. Inevitably they'd take damage, so they'd step back and start muching their sandviches, while I topped off their health. It was hilarious, an unbreakable chain of hungry Heavies. Until an ubered Pyro came in and ruined all the fun, of course. |
I'm still addicted to this game. I have like 250 hours logged on it which is more than any other FPS I've ever played (except maybe BF1942 with DC mod). I play it 2-4 nights per week and Heavy is still my favorite class.
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I made a TF2 movie of a 6v6 match I did a few weeks ago. Make sure to watch in HQ!!!! |
Wow, you are extremely aware of your surroundings. Impressive. I've not scrimmed in a long time, but if I can get my group together again, would you accept a friendly challenge?
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nice vid!!!!!
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Ok, Mr. Lasereth. My team has been assembled. How do we decide the date? Also, do you guys have a server? If not, I might be able to score one for us, but I'm not 100% on that.
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Ok I will see if I can schedule a match. None of us have a server so us finding one is definitely a no-go.
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My team can pretty much only do this on weekends if that's ok.
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That's a great video. I'm a TF2 neophyte (and late to the party, as usual).
Question: how did you suss out the spies so easily? As of now, they are the bane of my existence. |
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