08-31-2003, 04:59 AM | #2 (permalink) |
I am Winter Born
Location: Alexandria, VA
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http://www.shoutcast.com/
This is your friend for streaming audio. You should be able to do it with this. Just have one computer running the shoutcast stream, and the rest tune into it.
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Eat antimatter, Posleen-boy! |
08-31-2003, 11:56 AM | #3 (permalink) |
Junkie
Location: North Hollywood
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Its difficult to get syncronization with audio streaming servers such as shoutcast, i tried the same thing myself once, i thought'd it'd be nice to have the same music piped all over the house if i wanted it.
The problem is audio players tend to buffer the source, so what happens is that the computer with the least latency gets the sound faster , so starts playing earlier, then you hit pause and play on both, trying to sync em up and its frustrating and 60 seconds later it'll buffer , stutter and be off again some sort of non buffering, realtime streamer is whats needed with a broadcast address, though it'll suck up bandwidth and resources i bet, and it'll give glitches on failed transfers. so a better bet would be a server/player that had a two way data link, checking syncronization and adjusting it, a clever program would use time compression to resync the audio when it went off so the listener didn't notice as much. |
08-31-2003, 12:54 PM | #4 (permalink) |
Tilted
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I've tried ShoutCast as well, and it tends to "drift" about a second over the course of a song, and also the computers tend to buffer the song at different speeds, so one will start a quarter second later than another, etc.
It would be awesome to get a program that synchronized computer clocks or had a synchronized protocol that took into account the difference in clock time on the different computers, and then streamed music based on that. |
09-03-2003, 04:07 PM | #5 (permalink) |
Crazy
Location: Right where I want to be.
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You can do it with the Flash Communication server and TimeCode sampling using the flash player. It's hard as hell, and the server is $500 for a personal license, but you can do it and it sounds great over a LAN too.
You can also sync a video stream too coming from a generic WDM capture device. Many rooms all with the same audio/video show, it's good shit - but like I said not cheap and not easy. Good luck! |
Tags |
audio, networked or streamed, synchronized |
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