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Old 08-31-2003, 02:45 AM   #1 (permalink)
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Possible: Syncd Audio?

I'm interested to hear if anyone has been able to create or use a program/solution that allows for time-syncd audio? Thanks in advance.

Last edited by ack32; 11-18-2007 at 11:33 AM.. Reason: edit post
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Old 08-31-2003, 04:59 AM   #2 (permalink)
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Location: Alexandria, VA
http://www.shoutcast.com/

This is your friend for streaming audio. You should be able to do it with this. Just have one computer running the shoutcast stream, and the rest tune into it.
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Old 08-31-2003, 11:56 AM   #3 (permalink)
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Location: North Hollywood
Its difficult to get syncronization with audio streaming servers such as shoutcast, i tried the same thing myself once, i thought'd it'd be nice to have the same music piped all over the house if i wanted it.

The problem is audio players tend to buffer the source, so what happens is that the computer with the least latency gets the sound faster , so starts playing earlier, then you hit pause and play on both, trying to sync em up and its frustrating and 60 seconds later it'll buffer , stutter and be off again

some sort of non buffering, realtime streamer is whats needed with a broadcast address, though it'll suck up bandwidth and resources i bet, and it'll give glitches on failed transfers.

so a better bet would be a server/player that had a two way data link, checking syncronization and adjusting it, a clever program would use time compression to resync the audio when it went off so the listener didn't notice as much.
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Old 08-31-2003, 12:54 PM   #4 (permalink)
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I've tried ShoutCast as well, and it tends to "drift" about a second over the course of a song, and also the computers tend to buffer the song at different speeds, so one will start a quarter second later than another, etc.

It would be awesome to get a program that synchronized computer clocks or had a synchronized protocol that took into account the difference in clock time on the different computers, and then streamed music based on that.
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Old 09-03-2003, 04:07 PM   #5 (permalink)
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Location: Right where I want to be.
You can do it with the Flash Communication server and TimeCode sampling using the flash player. It's hard as hell, and the server is $500 for a personal license, but you can do it and it sounds great over a LAN too.

You can also sync a video stream too coming from a generic WDM capture device. Many rooms all with the same audio/video show, it's good shit - but like I said not cheap and not easy.

Good luck!
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