08-18-2003, 05:32 AM | #1 (permalink) |
/nɑndəsˈkrɪpt/
Location: LV-426
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Backups of PSX CDs
Well, sent a scratched up disc off to be resurfaced. To avoid having to do this again, I'd like to make backup copies of original Playstation games that I own.
I've managed to successfully make a backup before, but I forget which app I used for this, and which settings. So, since I already own enough coasters and don't need more, thought I'd ask you gurus for hints + tips. I know you cannot just pop the disc in the drive and make a 'copy' of it, as you need to use RAW or something or other, but I am not really up on all the various settings you can use, so... Which burning app would you recommend for this and with what settings? Grateful for any suggestions, thanks for your time!
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Who is John Galt? |
08-18-2003, 12:32 PM | #4 (permalink) |
Psycho
Location: Central California
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ive got a bunch of modchips if you want to buy one. THey are the tyoe you plug into the back of your playstation. No sodering needed. Ill hook up a fellow TFPer for $15......
lemme know
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I'd rather be rich than stupid. |
08-18-2003, 02:12 PM | #6 (permalink) |
Buffering.........
Location: Wisconsin...
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Clone Cd works nice....especialy with a add on called clony. It will set all the settings to backup psx discs.
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08-18-2003, 05:35 PM | #7 (permalink) | |
Blood + Fire
Location: New Zealand
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08-18-2003, 06:25 PM | #8 (permalink) | |
Upright
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Though Ive also just heard wind of the fact that someone's managed to find a hack out that'll let people play copied/any region ps2 games without actually modifing their ps2's at all.
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Arsenal FC - Football's finest since 1886 |
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08-19-2003, 08:04 AM | #9 (permalink) |
Funran
Location: Norman, OK
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Get a boot disc. its like god, or something. Yeah.. There is also something new someoen is working on, ill post it here.>>>L>>>>>
or http://www.0xd6.org/ps2-independence.html PlayStation 2 Independence: The PS1DRV Hack Friday, August 15th, 2003 Guides Jules: Using the PS1DRV exploit with nPort Files nPort .NPO files: BADATA-SYSTEM.npo (North America) BEDATA-SYSTEM.npo (Europe) BIDATA-SYSTEM.npo (Japan/Asia) Source Package README PlayStation 2 Independence Day http://www.0xd6.org/ps2-independence.html Friday, August 15th, 2003 Marcus R. Brown <mrbrown@0xd6.org> -- Introduction -- I have released a binary and source package that exploits a flaw in the PS2's handling of a special configuration file. This configuration file, named TITLE.DB, is accessed from the PS2 PS1 driver (located at rom0:PS1DRV). To make a long story short, the exploit allows anyone with a memory card and a valid, legal PS1 disc to hijack the boot process and run any piece of code. Absolutely no modification to the system is necessary to use the exploit (my only working PS2 is not moddded, and I have developed and tested the exploit on this machine). All one really needs is a way to send the files to the memory card to enable the exploit. <one pargraph gist> PS1DRV parses a file called mc0:/BXDATA-SYSTEM/TITLE.DB (the X represents the PS2's region code) to load graphic parameters for the PS1 game that was loaded from the disc drive. There is a catastrophic buffer overflow in the parsing routine that allows one to overflow the stack and execute arbitrary code by rewriting the $RA register. If we load up our own TITLE.DB, with an entry for every PS1 disc that we want to trigger the exploit, then we can take over the PS2 boot process as soon as the disc is recognized and PS1DRV is executed. </one paragraph gist> The file exploit.c will have to serve as documentation on the exploit for now, since I've been rushing to get this out and in people's hands. If you use PS2 Independence for Evil - I AM NOT RESPONSIBLE. All of the distributed source code is licensed under the Academic Free License version 2.0. My copyrights _must_ remain intact if you choose to redistribute the source package. I'm looking forward to comments/criticisms about how the code can be improved, and also creative uses for the exploit. Using titleman -- titleman allows you to create, add, and delete title entries from the TITLE.DB file. titleman supports to following options: -c Create a new TITLE.DB file. -a Add a title or a list of titles to TITLE.DB. -d Delete a title or a list of titles from TITLE.DB. -l List the contents of TITLE.DB. -v Increase verbosity level. -o Specify an output file (broken, don't use). Examples: $ ./titleman -c # Create a new TITLE.DB $ ./titleman -a SCUS_000.67 # Add Castlevania:SOTN to TITLE.DB $ ./titleman -a @title.lst # Add a list of titles found in title.lst to # TITLE.DB (the '@' is required) $ ./titleman -d PSXMAIN.EXE # Delete 'PSXMAIN.EXE' from TITLE.DB Format of @list files -- One title name per line. Comments are specified with ';' at the beginning of the line. Example: ; Castlevania: Symphony of the Night (one of my favorites :P) SLUS_000.67 ; Chrono Cross SLUS_010.41 Further thoughts -- Oh, if you or your company are looking for a low-level PS2 or GC hacker, I am available for immediate contract work or other offers. My e-mail is the best way to contact me.
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How much is y'all Piolkles? |
08-19-2003, 12:57 PM | #11 (permalink) | |
Insane
Location: Michigan
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Then again, and not saying you are, but I'm not afraid to take apart my PS2 and solder some wires |
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Tags |
backups, cds, psx |
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