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Old 04-22-2003, 06:08 AM   #1 (permalink)
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Why do people use 1280x1024?

1280x960 is the correct 4:3 ratio, so why do so many people use 1280x1024 res? I tried that out, and all the people in pictures looked short and fat. Is there any reason for using a 4:3.2 ratio res?

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Old 04-22-2003, 06:32 AM   #2 (permalink)
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I use 1280 x 1024 and it looks perfect on my screen.
I've got a Toshiba laptop (fairly new one) with a 15" screen and a 32mb Geforce4 video card in it, and my options are:
800 x 600
1024 x 768
1280 x 1024
1600 x 1200

Works good for me.
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Old 04-22-2003, 06:39 AM   #3 (permalink)
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When I switched to 1280x960 I couldn't make my screen big enough (on the horizontal) to fill my monitor.
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Old 04-22-2003, 06:39 AM   #4 (permalink)
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Huh, I've used 1280x1024 for a couple years now and haven't noticed. The ratio is very close though: 4:3.2. Maybe because in most games there isn't an option for 1280x960, 1280x1024 just became accepted?
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Old 04-22-2003, 06:45 AM   #5 (permalink)
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1400 x 1050 is my desktop setting.. messes up the all the font settings for most pages... dumb ATI thing
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Old 04-22-2003, 06:46 AM   #6 (permalink)
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I think basically because it's accepted truthfully.

I run 1600x1200 though, so wall papers generally aren't made for me
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Old 04-22-2003, 09:51 AM   #7 (permalink)
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Yep gotta 20" Flatscreen at work and 1280x1024 is the only setting that works right. It screws the pixelation up on any other setting.

I prefer 1028x768 for normal stuff though (My mincie's ain't too good)

PS: Non-Cockney's take note Mince Pies = Eyes
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Old 04-22-2003, 10:03 AM   #8 (permalink)
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Odd. I just tried 1280 x 1024, and it does squash the images. No way my eyes can use a res that small, though. 1024 x 768 for me.
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Old 04-22-2003, 10:41 AM   #9 (permalink)
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I use 1280 x 1024, and I havn't noticed any discrepency in proportion. Maybe I should try taking a picture of a square and see if it comes out that way on my comp.
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Old 04-22-2003, 11:21 AM   #10 (permalink)
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im on 800x600.... eek
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Old 04-22-2003, 02:27 PM   #11 (permalink)
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I run 1600x1200 but used to run 1280x1024. I tried 1280x960 hearing that it was the "correct" ratio, but, to me, THAT caused squishy images.
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Old 04-22-2003, 02:34 PM   #12 (permalink)
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i dont know, just feels right
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Old 04-22-2003, 02:35 PM   #13 (permalink)
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I also use 1600x1200 and haven't noticed any problems with pictures....I just try to get as much information on the screen at one time so I have less scrolling around to do...
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Old 04-22-2003, 02:56 PM   #14 (permalink)
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FROM: GUI Portal, http://www.guiportal.com/articles/1280x1024.html

Quote:
A special note for users with 1280x1024 resolution: Be warned - you work on a rectangular screen with almost quad resolution. This stretches your pixels. If you draw a circle on your screen - the output picture of this circle can be seen as ellipse on majority of screens. Why? Because most (if not ALL) computer monitors today have 1.3333 physical size proportion. Test it - measure the width of your screen in inches or centimeters, then measure its height. Then divide the width by the height. You will get a number close to 1.3333

Let's do the same test with resolutions:
640:480=1.3333
800:600=1.3333
1024:768=1.3333
1152:864=1.3333
1280:960=1.3333
1600:1200=1.3333

All of the above resolutions perfectly fit the physical proportions of today's computer monitors. Pixels are approximately quad and not stretched. When you draw a circle - it looks a circle on other screens and resolutions as well, despite the fact that you and the other person look on this circle on different screens with different resolutions.

But the resolution of 1280x1024 is completely different. 1280:1024=1.25 Why does this resolution exist? What is the reason that manufacturers of screens and video boards include such a resolution in their products? Because 10 years ago there were some models of computer monitors included in Silicon Graphics workstations that had almost quad (1.25) physical proportions. Yes, they were less rectangular. They were looked almost quad and this resolution fits them perfect. But not today's monitors. Damn tradition.

Maybe such screens still exist or are manufactured today in very small numbers, but this resolution misleading masses! Masses of people use this resolution on 1.3333 proportioned computer monitors. Use 1280x960 instead - it's 1.3333 proportioned.
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Old 04-22-2003, 06:18 PM   #15 (permalink)
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I'm running 1280x1024. I used to have a 960 setting but it's not there anymore.

Suppose you set your screen to 1280x960 and then stretch it using your monitor settings?
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Old 04-22-2003, 06:27 PM   #16 (permalink)
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I use it because it gives me more room, but not so much that things are too small (like 1600x1200)
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Old 04-22-2003, 09:26 PM   #17 (permalink)
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cause my LCD native resolution is 1280x1024, doesn't look as good in any other res
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Old 04-22-2003, 09:28 PM   #18 (permalink)
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I'm probably an odd ball... i use 1152x864... fits just right on my 17" monitor.... non of the other resolutions are satisfying to the eye... lower than that and its just too big, higher than that and everything is too small to read... So i don't see how people can keep those high resolutions without destroying their eyes, unless they are using like a 21" monitor
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Old 04-22-2003, 10:12 PM   #19 (permalink)
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i use 1280*1024 and it fits right on my 17" LCD screen
the measurements for my screen is 13.25" by 10.75" which comes out to about 1.232 so in saying that 1280*1024 should be the resolutionthat my monitor runs, everything else just looks like shit
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Old 04-22-2003, 10:16 PM   #20 (permalink)
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well let me show an example picture to you guys soon, I will make a big circle on one screen and put it on the other and take a picture.

My 20" LCD runs at 1600x1200 and my 18" runs at 1280x1024

I will put a back ground of a circle, and you guys judge

I just have to wait a couple of days, cause my friend is using my 18" lcd.
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Old 04-22-2003, 10:17 PM   #21 (permalink)
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this is interesting.. i run 1280*1024 but i havent noticed many differences when i use other computers. maybe they're all at 1280*1024 as well.
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Old 04-22-2003, 11:39 PM   #22 (permalink)
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It's kind of like putting a lift on your truck. It's bigger.

I'm all about 1024 x 768.
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Old 04-23-2003, 12:34 AM   #23 (permalink)
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resolutions I use...
15": 1024x768
17": 1152x864
21": 1600x1200

I'd go higher, but if you go to giht, the refresh rate will give you headaches.
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Old 04-23-2003, 12:56 AM   #24 (permalink)
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i use either 1400x1050 or 1600x1200 unless i'm feeling crazy and use the 2k modes.

but i'd use 1280x1024 over the others just for the screen space, im not worried about drawing perfectly round circles, just about fitting all those windows on

if the aspect ratio is wrong use an image viewer that corrects it.
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Old 04-23-2003, 09:50 AM   #25 (permalink)
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It just looks right on mine.. 1280x960 looks squashed to me. Maybe its just a difference in monitors
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Old 04-23-2003, 10:43 AM   #26 (permalink)
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Follow on from my earlier:

NEC 2010 Flatscreen - Doesn't look right on anything but 1280x1024.

Also had similar exp. on Eizo 17" flatscreens, they have to be on one specific res. to look right.

Specific to flatscreens? I wonder?
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Old 04-23-2003, 10:56 AM   #27 (permalink)
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Old 04-23-2003, 11:24 AM   #28 (permalink)
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i have a 19" monitor. i use it because it is the highest resolution i can use and still read the screen. i never gave aspect ratio a thought.
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Old 04-23-2003, 11:41 AM   #29 (permalink)
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I use 1600 x 1200 now, but when I did use 1280, I had the height at 1024. I am not sure why that setting was ever an option because now that I think about it, circles always used to have kind of an oval shape for me. After a while, your eyes compensate. So, I guess I used it just to sqeeze a few more pixels on the screen.
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Old 04-23-2003, 05:54 PM   #30 (permalink)
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1280x960. I've never liked nor understood 1280x1024.
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Old 04-23-2003, 06:03 PM   #31 (permalink)
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it depends on your monitor......
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Old 04-23-2003, 11:14 PM   #32 (permalink)
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like many of you, it's my monitor's native resolution - everything else looks like hell. my screen measures 13 3/8 x 10 5/8 which is 1.259 ratio
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Old 04-24-2003, 12:04 AM   #33 (permalink)
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eh, i just adjust the settings on the monitor and nothing looks funky.. i wont run lower than 1280x1024 anymore... except on that old monitor that dont support it
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Old 05-10-2003, 09:19 AM   #34 (permalink)
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So, what the hell does 1152x864 make me?
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Old 05-10-2003, 09:25 AM   #35 (permalink)
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Always (since my graphic card could output it) used 1280x960...
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Old 05-10-2003, 10:54 AM   #36 (permalink)
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For a 17" screen the resolution is good for me.... I prefer to keep lots of obects on my desktop...and have many windows open at what would be an optimal size for each so as to have most things on those screens visible without scrolling. 1280 X 1024 is the best ratio for me.

Had I a 19" screen, id go higher...but higher on a 17" screen just makes things too tiny and hard to read.
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Old 05-11-2003, 02:15 PM   #37 (permalink)
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I run a 17" screen at 1152x864. Works well for me. I play games at 1024x768, because this monitor isn't flickerless at higher resolutions, and most games I play don't support 1152x864.
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Old 05-11-2003, 11:01 PM   #38 (permalink)
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I'm running a Viewsonic g810, 21" Graphics monitor. 1280x1024 is the only one things look 'right' in.
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Old 05-13-2003, 07:55 AM   #39 (permalink)
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1280x1024 is the default setting on my laptopas well. Alienware Area 51M everything seems fine. I also run it on my LCD monitor I have hooked up as well.
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Old 05-14-2003, 06:21 PM   #40 (permalink)
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Most of the time I'm working in an IDE like Visual Studio or working mainly with text/XML docs/SQL queries. I want as much screen-estate as I can get and still read it. 1280X1024 seems to fit that bill right now.

On my home machine I think I'm running 1024x768 but my desk & chair is an ergonomics nightmare.
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