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Old 08-14-2005, 06:47 PM   #41 (permalink)
32 flavors and then some
 
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Location: Out on a wire.
Super Ghouls and Ghosts for the SNES. After spending weeks playing it over and over and over, and finally reaching the end of level seven with, I think 7 lives, and finding out that you can't just go on to the final level, nooooo, you get sent back to level one and have to go through the first seven again before you can face level 8.

Serious Sam, which was fun, until I reached a stage that I seriously don't think can be beaten without using a cheat. You enter an arena, and thousands, literally thousands, of the skeleton guys attack. Then a hundred or so minotaurs. Then a few dozen of the mid-level walking things. Then a few of the big bads.

Now, there are two platforms in the middle, each with a backpack full of ammo, but it isn't anywhere nearly enough to kill the 39,000 bad guys they send after you. It would have taken six, eight, ten backpacks to take down all of these guys. I only know about the last two or three waves of bad guys because I eventually went god mode and it still took like 30 minutes because there was no freackin ammo.

Trying to get the music puzzle right in the original Myst. All of the puzzles in that game were straightforward and reasonable. But this one was pure torture for someone who is effectively tone deaf.

God I love the glory days of the adventure game. I played the original Gabriel Knight game for a couple of months before finally solving it satisfactorily without a hint guide.

Gilda
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Old 08-15-2005, 02:14 AM   #42 (permalink)
Junkie
 
Quote:
Originally Posted by Gilda
Super Ghouls and Ghosts for the SNES. After spending weeks playing it over and over and over, and finally reaching the end of level seven with, I think 7 lives, and finding out that you can't just go on to the final level, nooooo, you get sent back to level one and have to go through the first seven again before you can face level 8.
Yes! Because the character "missed" something. That was a bullshit way to extend the life of the game.

Quote:
Originally Posted by Gilda
Serious Sam, which was fun, until I reached a stage that I seriously don't think can be beaten without using a cheat. You enter an arena, and thousands, literally thousands, of the skeleton guys attack. Then a hundred or so minotaurs. Then a few dozen of the mid-level walking things. Then a few of the big bads.

Now, there are two platforms in the middle, each with a backpack full of ammo, but it isn't anywhere nearly enough to kill the 39,000 bad guys they send after you. It would have taken six, eight, ten backpacks to take down all of these guys. I only know about the last two or three waves of bad guys because I eventually went god mode and it still took like 30 minutes because there was no freackin ammo.
The only way I succeeded at that game was to play it multiplayer, so you have effectively infinite respawns. One time Coppertop and I played it multiplayer and I cranked up the difficulty to 200% and another 100% for each player who joined the game. We stopped after Coppertop and I ended up standing on two pillars shooting down at the endless stream of Kleers (skeleton guys) below us, 20 feet down.

Quote:
Originally Posted by Gilda
Trying to get the music puzzle right in the original Myst. All of the puzzles in that game were straightforward and reasonable. But this one was pure torture for someone who is effectively tone deaf.

God I love the glory days of the adventure game. I played the original Gabriel Knight game for a couple of months before finally solving it satisfactorily without a hint guide.

Gilda
Gabriel Knight, that was a good game. Loved the first one, wanted to play the other ones, but never got a chance. Loved the part: Spoiler: where your uncle sacrifices himself to put blood into the sacrificial altar. Brought a tear to my eye. Man, I should find that series and play it again. Myst annoyed me. I was expecting 7th guest type puzzles and instead, my friend and I beat it in 2 days. Good puzzles, but too subtle for my taste.


And I should addend, almost all escort missions in games suck. AI is almost never up to par, enemies are almost always vastly superior, and the player is almost always forced to run around like a chicken with his head cut off.

Last edited by FngKestrel; 08-15-2005 at 02:17 AM..
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Old 08-15-2005, 02:22 AM   #43 (permalink)
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Location: Gaming Thread, and the UK
How could I forget that Serious Sam level. I really enjoyed that game until then. Spent a good couple of days and still could not get past the Skeltons. The only was to use a cheat which took the fun out of it.

A friend of mine said that he found that easy although this was on the XBOX version. Was the difficulty toned down or something?
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Old 08-15-2005, 02:34 AM   #44 (permalink)
Junkie
 
No idea, but my friends and I dubbed that game, "The run backwards and shoot game." So maybe your friend just held down on the joystick and unloaded all his ammo. For about 30 minutes.

Seriously, play it multiplayer with some like-minded friends. That's the way to get the most fun out of it. You won't even care that you have infinite continues. Make it a drinking game. Everytime you die, take a shot. You'll be on the ground in no time.
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Old 08-15-2005, 07:02 AM   #45 (permalink)
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Quote:
Originally Posted by BigBen931
I stay away from games whose plot lines resemble:

Get the map
to find the key
to open the chest
to find the lantern
that lights the cave
so you can see the lever
which you have to pull
to open the trap door
to find the wizard
who will tell you where to find the map
>back to top of list

And there I am, looking for a fucking lever in a cave for 5 hours straight.

If I need a cheat/hint book to complete the game, I turn it off and use it as a beer coaster.

my 2 cents.
I also hate that but yet I always seem to want to play those games because you get some kind of nerd satisfaction after doing it.
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Old 08-15-2005, 09:30 AM   #46 (permalink)
can't help but laugh
 
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back in college when tekken tag tournament for ps2 came, out we'd have plenty of tournaments in our dorm. i would kick everyone's arse but my friend jason who simply mashed buttons with "Eddie". it was ridiculous... i could win 8-10 bouts in a row but always got beat by a guy who openly admitted to hitting the control pad with the palm of his hand. man, that sure pissed me off.

runner-up: i go through streaks where i cannot return my brother's serve in Mario Tennis when he's using Boo. few things are more infuriating than losing a match-game on 4 straight aces.
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Old 08-15-2005, 09:39 AM   #47 (permalink)
Who You Crappin?
 
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Location: Everywhere and Nowhere
Quote:
Originally Posted by irateplatypus
back in college when tekken tag tournament for ps2 came, out we'd have plenty of tournaments in our dorm. i would kick everyone's arse but my friend jason who simply mashed buttons with "Eddie". it was ridiculous... i could win 8-10 bouts in a row but always got beat by a guy who openly admitted to hitting the control pad with the palm of his hand. man, that sure pissed me off.
Yeah, especially if you're a "strategy" type player in fighting games. My sister-in-law (age 11) can regularly beat you at Soul Caliber II because she just mashes buttons and won't let up. You're forced to block and then there is little room to get a counter attack in.
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Old 08-15-2005, 05:00 PM   #48 (permalink)
is a tiger
 
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Quote:
Originally Posted by Derwood
Yeah, especially if you're a "strategy" type player in fighting games. My sister-in-law (age 11) can regularly beat you at Soul Caliber II because she just mashes buttons and won't let up. You're forced to block and then there is little room to get a counter attack in.
Clearly the best strategy is no strategy at all. I mean, how can your opponent anticipate what you're going to do when even YOU don't know what you're going to do?
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Old 08-15-2005, 07:52 PM   #49 (permalink)
Junkie
 
Quote:
Originally Posted by Seige
Clearly the best strategy is no strategy at all. I mean, how can your opponent anticipate what you're going to do when even YOU don't know what you're going to do?
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Old 08-16-2005, 03:14 AM   #50 (permalink)
Psycho
 
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Location: TN
So many over the years...

Most recent was the Flight School mission in GTA:San Andreas..I stopped counting the number of times I tried, but eventually did it...that felt good...

EQ - Dying deep in a dungeon or having a complete wipe while on a raid.. Once we had a group going in Kael and I said "Couple more pulls and I'm going to bed", it was 2am and I had work at 7am.. Well, the next pull was real bad and we had a complete party wipeout and we stayed up 2 more hours just to get our corpses..
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Old 08-16-2005, 04:13 AM   #51 (permalink)
Psycho
 
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Quote:
Originally Posted by Suave
One of the damn Mario games for Gameboy (Marioland 2?) where you can get rabbit ears and crap. At the castle, they had the requisite lava pits and all of that, as well as spikes and flamethrowers. I normally gave up on the game at this point because it would end up going like this: jump-duck-crawl-jump-"DAMN!"... jump-duck-crawl-jump-duck-"DAMN!"... jump-duck-"#*&#%!"... and so on until I had used up around 50 lives and was in no mood for the game anymore. Oh how I loathe that game.
I remember that game, it was fun up until that point. I also got extremely frustrated in tomb raider 3. I was still a kid when I played that and found it almost impossible.
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Old 08-16-2005, 07:48 AM   #52 (permalink)
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Everquest. Every hour, minute, and second ... all were the most frustrating computer gaming experience i've ever had. verant can burn.
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Old 08-16-2005, 08:44 AM   #53 (permalink)
Lost!!
 
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Location: Kingston, Ontario
Misnight Club 3....

Im not off the first dmn city and I can;t win a race...I have tried with 3 different cars and still can't win!, But I always go back to NFS Underground 2.....can;t wait till November when NFS mostwanted comes out
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Old 08-16-2005, 09:28 PM   #54 (permalink)
Fuckin' A
 
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Location: Lex Vegas
Quote:
Originally Posted by mystmarimatt
King's Quest VI

Yes, very old. Very frustrating. There comes a point where you just can't beat a game that is so horribly pixillated you can't distinguish one thing from another, and yet, needs you to see something or do something miniscule within the confines of these rancid graphics.
I found the frustrating part of that game to be having to write down every single thing you saw or heard. Luckily my mom had more patience than I and by the end had mapped out the entire Catacombs, detailed every item, and acquired all but 2 points. She had a notebook full of stuff, but alas, those 2 points are still a mystery to us.

One of my more frustrating gaming moments is trying to get my S license on GT4. It's pretty much impossible.
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Old 08-16-2005, 10:19 PM   #55 (permalink)
32 flavors and then some
 
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Location: Out on a wire.
Quote:
Originally Posted by FngKestrel
Yes! Because the character "missed" something. That was a bullshit way to extend the life of the game.
Really? My understanding was that that's just how the Ghouls and Ghosts was designed, so that you couldn't go onto the last level without completing all the rest twice. The game was feindishly hard as it was.

I loved all those old Sierra games, spending a couple of months exploring, taking copious notes, mapping stuff, eventually getting frustrated enough to call the 1-900 hint line. Fortunately my mom paid the bills, so my dad never found out, and mom made it a rule that we could only call once a week.

I don't think I ever did figure out how to beat the final boss on Metal Gear Solid for the PS, though it was freaky how the evil boss would comment on the other games I had.

Gilda
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Old 08-16-2005, 11:56 PM   #56 (permalink)
Junkie
 
Quote:
Originally Posted by Gilda
Really? My understanding was that that's just how the Ghouls and Ghosts was designed, so that you couldn't go onto the last level without completing all the rest twice. The game was feindishly hard as it was.

I loved all those old Sierra games, spending a couple of months exploring, taking copious notes, mapping stuff, eventually getting frustrated enough to call the 1-900 hint line. Fortunately my mom paid the bills, so my dad never found out, and mom made it a rule that we could only call once a week.

I don't think I ever did figure out how to beat the final boss on Metal Gear Solid for the PS, though it was freaky how the evil boss would comment on the other games I had.

Gilda
Yeah, it was designed that way, but I think the storyline said that the character missed an object.

Here's a review from gamefaqs that comments on it:
Quote:

Hey, did you like the ending of stages in Super Mario Brothers? How about Super Mario Land? You know, where you’d save the princess, but it would really be her sister, or it wouldn’t be her and the “princess” would morph into something else? I know I sure didn’t! But Capcom felt the need to bring back this plot device; therefore, once you beat Super Ghouls and Ghosts you get to play through the game AGAIN! But this time, you have to beat the end boss with some fruity bracelet that you find in a chest on the way there! ISN’T THIS FABOO??? No, it really isn’t, and it ranks as a cheap trick to try to get gamers with no social life to play through a game twice. Which, apparently, many have done…


My favorite of the King's Quest was probably 4, Perils of Rosella. Just well done all around. All the Space Quest, Heroes Quest, and Police Quests were great. And Leisure Suit Larry. I mean, a horny teenager, as close to titillation as I could get pre-internet days.

MGS was great too. Got a little preachy in points, but phenomenal. MGS 2 didn't grab me as much though.
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Old 08-17-2005, 12:04 AM   #57 (permalink)
Lost
 
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Location: Florida
..

Playing a Rogue in Everquest and not being able to get a group because there were so many of us and just not that needed..
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Old 08-17-2005, 12:40 PM   #58 (permalink)
Psycho
 
Location: Initech, Iowa
I have two and they're old.

First one was Zelda 2 for the NES. I was near the end of the game after 40+ hours of play. Saved the game to the battery backed-up cartridge, quit for the night. Next day all the saved games were gone. 40+ hours of my life gone and there was no way I was going to start over. I've been told it had a nice ending but alas, I never saw it.

Second was Phantasy Star 2 on the Genesis. Another game that I spent way too many hours playing and just when I was to walk through the open door to fight the final boss, the game glitched and I couldn't go through it. Must have done somthing in the game wrong somewhere. Never got the see the end of that one either.

These examples are why I hate RPG's. Too much work and usually some damn bug that screws me over.

Last edited by Dibbler; 08-17-2005 at 12:47 PM..
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Old 08-17-2005, 02:05 PM   #59 (permalink)
Smithers, release the hounds
 
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Location: Guatemala, Guatemala
Conker Live and Reloaded
I just drop it in the 11th level or so. I realized i missed 100 bucks somewhere and now i'm stock in a level where i can't get out if i don't kill the boss, which is already dead, so that means i have to redo like 3 levels or so. FUCK U stupid stoned squirrel!!!
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Old 08-17-2005, 05:46 PM   #60 (permalink)
Junkie
 
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Ninja Gaiden for XBox..

That game induced in me a rage like no other. I would die over and over and over until I would get so mad that I thought I would burst into flames. I still feel bitter whenever I think about that game.
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Old 08-29-2005, 07:25 AM   #61 (permalink)
Upright
 
Location: Canada: Top piece of bread in an America sandwich.
Definitely any protect quest in any game ever, with the possible exception of Ico. Prince of Persia: The Sands of Time suffered from the flaw, and it led to no end of frustration. Although the fact that I never mastered the combat in that game may have something to do with this.

In terms of RPGs, random battles every three steps is the most frustrating thing I have ever experienced in a video game.

In God of War: Spoiler: The last three bosses really put a damper on the game as a whole, I thought. Between Ares' unblockable, super-quick, out-of-nowhere, massive-damage attack that was used every three seconds and another bloody protect quest against a thousand versions of yourself, I had to turn the difficulty down to finally finish the damn thing. And that is a pain on the ego, I'll tell you that.

Also, there was a bunch of stuff in Spider-man 2 that was broken and needlessly infuriating. Any battle with Mysterio, for example.
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Old 08-29-2005, 09:32 AM   #62 (permalink)
YKK
Crazy
 
Location: Toronto, ONT
A couple of people had mentioned the Street Fighter series already, but I'm not sure if anyone has mentioned their local asian academy (you know who i mean, chinese in my neighborhood) who stood around circle-jerking the Street Fighter II' cab all fucking day. If (big if) you managed to muscle your quarter onto the cab for the next game amidst a hail of (haha fuckin wilo) and managed to actually get it into the machine then you were faced with this wall-like hadoken/shoryuken/punch/kick monster who pummelled you back into you bedroom with your home copy, your humiliation and your utter sense of futility as you trounced M. Bison once more.

Yeah, worst gaming moment evar.
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Old 08-29-2005, 09:42 AM   #63 (permalink)
Hey Now!
 
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Location: Massachusetts (Redneck, white boy town. I hate it here.)
Old school- Mike Tysons Knockout for Nintendo, I could not beat Tyson for the life of me!

Recently was Resident Evil 4 for Game Cube, I forgot how many puzzles and mazes they put into those games. I beat it and what a great experience. Awesome game!
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Old 08-29-2005, 12:17 PM   #64 (permalink)
Banned from being Banned
 
Location: Donkey
Quote:
Originally Posted by Dibbler
First one was Zelda 2 for the NES. I was near the end of the game after 40+ hours of play. Saved the game to the battery backed-up cartridge, quit for the night. Next day all the saved games were gone. 40+ hours of my life gone and there was no way I was going to start over. I've been told it had a nice ending but alas, I never saw it.
hahahah you mean "thanks a million"?

That's all there was to the Zelda 2 ending. Sucked hardcore.
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Old 08-29-2005, 12:32 PM   #65 (permalink)
face f$cker
 
Location: canada
the only game I could never get passed was Battletoads for the NES or SNES (i can't remeber)....there was a part where this spiked wheel would chase you and you had to run around this maze and beat it. The damn thing always caught me...I even had the whole maze layout and knew the turn before they came....still couldn't do it. I don't know how many controllers I smashed to pieces off the floor in that game!

Ninja gaiden for xbox is giving me a hard time too...right now
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Old 08-29-2005, 01:08 PM   #66 (permalink)
Insane
 
Location: Gaming Thread, and the UK
Quote:
Originally Posted by hossified
the only game I could never get passed was Battletoads for the NES or SNES (i can't remeber)....there was a part where this spiked wheel would chase you and you had to run around this maze and beat it. The damn thing always caught me...I even had the whole maze layout and knew the turn before they came....still couldn't do it. I don't know how many controllers I smashed to pieces off the floor in that game!

Ninja gaiden for xbox is giving me a hard time too...right now

At least you could get passed the hoverboat level though. Good to see the game gets easier then
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Old 08-29-2005, 07:58 PM   #67 (permalink)
Vroom!
 
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Location: Toronto
Quote:
Originally Posted by irateplatypus
back in college when tekken tag tournament for ps2 came, out we'd have plenty of tournaments in our dorm. i would kick everyone's arse but my friend jason who simply mashed buttons with "Eddie". it was ridiculous...
Man, Eddie was the ultimate nub character. You can pump out some awesome stuff just rolling your fingers over the buttons. I hate fighting Eddie in multiplayer Tekken.

Quote:
Originally Posted by YKK
A couple of people had mentioned the Street Fighter series already, but I'm not sure if anyone has mentioned their local asian academy (you know who i mean, chinese in my neighborhood) who stood around circle-jerking the Street Fighter II' cab all fucking day.
When I was in 9th grade, I used to kill these guys. SFA3 They'd be standing around for a while, and eventually might let the kid play just to get rid of him. Then I beat the first guy. He pops in another quarter. Beat him twice, so his friend steps in. Beat him twice. Then I play the third and fourth guys. Then they go get their friend, who works in the food court, to come on break and beat me, because he's unbeatable. Beat him twice. Then lose to the computer with them all watching. I did this more than once at different arcades. I miss those days
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Old 08-30-2005, 06:18 AM   #68 (permalink)
Psycho
 
Location: Greenwood, Arkansas
One of the Frogger games (Frogger's Adventure, I think) on Gamecube is maddening, because there is a level where you have to move some objects into place and then hop around to move another while this spinning top thingy is working its way through the maze. Unbelievably hard to do, especially for a game that is primarily a kid's game (or so I thought).

Then again, maybe a kid could manuever it around better than I've been able to do. My 7 year old and I are getting frustrated: Me with the game and him with me!
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Old 08-30-2005, 03:33 PM   #69 (permalink)
Insane
 
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Location: Boston, MA
I forgot to format my memory card for playstation once. Played FFVII for 7 hours, went to save, didnt work. Needless to say, I was pissed. I thought it was the memory card, so I took it back and got another. Played for 2 hours went to save and no sucess again. I had to call a friend to find out what I was doing wrong.
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Old 08-30-2005, 09:06 PM   #70 (permalink)
Upright
 
Mine lately has to be Viewtiful Joe. I mean Capcom took east difficulty levels and threw them out the window.
It's insane how hard that game was, and VJ2 was more of that with a bad character to play with too.
I remember thinking I was getting far, and then fiunding out I was only getting into the second area. It was trulty controller throwing frustration.
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Old 08-30-2005, 09:12 PM   #71 (permalink)
Who You Crappin?
 
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Location: Everywhere and Nowhere
"...Supply Lines"
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Old 08-30-2005, 11:03 PM   #72 (permalink)
Insane
 
Location: Gaming Thread, and the UK
Quote:
Originally Posted by Fluxx
Mine lately has to be Viewtiful Joe. I mean Capcom took east difficulty levels and threw them out the window.
It's insane how hard that game was, and VJ2 was more of that with a bad character to play with too.
I remember thinking I was getting far, and then fiunding out I was only getting into the second area. It was trulty controller throwing frustration.

Any particular bit in VJ1

My worst recent experience is the Fire Leo level where you have to take on the five bosses in a row
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Old 09-05-2005, 11:21 AM   #73 (permalink)
Upright
 
Well most frustrating would have to be old school, nothing more fustrating than having a hawk respawn over and over in ninja gaiden and being knocked back into a pit. Also, as already mentioned, Mike Tyson. The newer games are difficult, sure, but don't induce as much frustration, at least not to me.

That is except for:
History's lamest and most unecessary challange in games - FFX Lulu's dodge 200 lightnings side quest. This little challange probably made me curse like no other. Nothing worse than dodge 170 strikes in a row and then BAM you have to start from scratch. At the end I didnt even feel good about beating it, the reward was completely unsatisfying.
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Old 09-05-2005, 12:38 PM   #74 (permalink)
Insane
 
Location: Gaming Thread, and the UK
Speaking of Tyson, I found the SNES version the hardest.

Cant remember the name of the opponent but I could never beat one on the final circuit. Even with the walkthrough I was useless
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Old 09-10-2005, 01:40 PM   #75 (permalink)
zVp
Tilted
 
Location: Woodbridge, Ontario
Final Fantasy VIII

On the last boss and the game froze. I didn't mind cause I was kicking ass anyway. Reloaded the game, and did the same thing. Froze at the exact same spot. Tried this 5 more times and gave up.
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Old 09-10-2005, 01:45 PM   #76 (permalink)
is a tiger
 
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Location: Toronto, Ontario, Canada
Quote:
Originally Posted by zVp
Final Fantasy VIII

On the last boss and the game froze. I didn't mind cause I was kicking ass anyway. Reloaded the game, and did the same thing. Froze at the exact same spot. Tried this 5 more times and gave up.
What's even more annoying is that the monsters level up with you. I had a level 90 squall before i reached the demon looking GF. I think it's name was diablos or something.

Anyway, that sounds cool, until the normal little bad guys are casting death magic on you. And you don't have any life magic. Yep, not fun.
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Old 09-10-2005, 02:29 PM   #77 (permalink)
Crazy
 
Quote:
Originally Posted by Catdaddy33
So many over the years...

Most recent was the Flight School mission in GTA:San Andreas..I stopped counting the number of times I tried, but eventually did it...that felt good...
HEHE
how hard can it be to fly a plane through a few dammed hoops

But I know cos I had the same problem. I had to not punch the TFT screen but it was a close fight
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Old 09-12-2005, 05:22 PM   #78 (permalink)
Upright
 
Location: Iowa
OKay, I know there was a game i was playing, and I played it for the longest time. And then suddenly I couldnt get past the spot. I threw my controller, definitely learned how to put a PS2 controller back together after that. Put the game away and never played it again. The problem with that is, I think i might have sold the game in my fit of rage and swearing... oh well. As for battletoads: yes... that game. I mean, holy wow... did they mean to make it close to impossible? But yes, another game was the first contra game that came out of PS2. Me and my friend playingtogether couldnt even beat the training mode where you got like 30 guys to begin with... and then to try and beat it after that...sooooo not going to happen.

As for Prince of Persia 2, I didnt seem to run into the problems you guys had with the jumps, yes the camera angle was a little wonky, but still doable. Now you want to talk about bad camera angles... devil may cry or even god of war. You cant do crap for camera angles in those games. Though not using an actual save system is a load of crap. I mean, some of those areas are pretty sketchy, and not being able to save till the end of a level is crap, though you can save anytime during the mission, butonly get to keep the orbs you found... now do you think one could find a glitch with that? almost as good as going back to past missions to play over again.

Good gaming all... =)
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Old 09-12-2005, 06:33 PM   #79 (permalink)
Rawr!
 
skier's Avatar
 
Location: Edmontania
Hmm the only game i've actually started yelling and throwing my controller around was madden2004 for my ps2. I kicked ass at that game- beat the whole season, got plays figured out, etc. My roomate walks in, and in two games he learns this skip/evade thing and just mashes it over and over. My guys can't touch him. beat me 52-0. I never played the game again.

One that's more ambiguous is Black and White. It just sorta whittles away at you until you have no will to play. I don't even know anyone that has beaten the game.
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Old 09-12-2005, 07:17 PM   #80 (permalink)
Psycho
 
Seanland's Avatar
 
Location: Ontario, Canada
Quote:
Originally Posted by skier
Hmm the only game i've actually started yelling and throwing my controller around was madden2004 for my ps2. I kicked ass at that game- beat the whole season, got plays figured out, etc. My roomate walks in, and in two games he learns this skip/evade thing and just mashes it over and over. My guys can't touch him. beat me 52-0. I never played the game again.

One that's more ambiguous is Black and White. It just sorta whittles away at you until you have no will to play. I don't even know anyone that has beaten the game.
O man, Im having the same problem with NHL2006 right now, me and my friends get real serious when we play.. and last game i played against him didnt go to well, I was winning 8-7 with 16 secs left in the 3rd, yea he scored 2 goals in 16 secs and i lost.. lets just say.. I dont use that controller anymore and I gave my ps2 a good kick
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