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Old 05-13-2004, 07:12 PM   #41 (permalink)
Psycho
 
Taken from Gamesradar.com:
So. Now we know. San Andreas is NOT Los Angeles, it's a whole state. Los Santos, on the other hand is, to all intents and purposes, LA. The game's two other cities, San Fierro and Las Venturra are based on San Francisco and Las Vegas respectively. There'll be countryside between the three main areas, each of which is roughly the same size as the whole of Vice City. Big, in other words. Overall, the game will be an incredible four to six times the size of its predecessor.
Main character Carl Johnson is going to have his work cut out. Returning to his old haunts after five years in the Liberty City slammer, and blamed by his older brother Sweet for younger bro' Brian's accidental death, he'll be making his way through an early 90's streetscape besieged by rival gangs.

The most significant gameplay changes are a new stamina meter, meaning you need to eat, and massively improved building interiors. You'll be able to commit burglary now, or run a casino in Las Venturra. If you're feeling less ambitious you can just gamble away your ill-gotten gains on the tables in LV.

Brilliantly, improved AI means you can recruit a gang, the Orange Grove Families, and drag members along on missions. Up to four people can complete a drive-by mission, for instance.
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Old 05-13-2004, 08:06 PM   #42 (permalink)
WoW or Class...
 
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Quote:
Originally posted by Aletheia
The most significant gameplay changes are a new stamina meter, meaning you need to eat, and massively improved building interiors. You'll be able to commit burglary now, or run a casino in Las Venturra. If you're feeling less ambitious you can just gamble away your ill-gotten gains on the tables in LV.

Brilliantly, improved AI means you can recruit a gang, the Orange Grove Families, and drag members along on missions. Up to four people can complete a drive-by mission, for instance.
Not to brag or anything, but:
Quote:
Originally posted by Jimmy4
Rockstar will figure something. I bet they will try to take the step to make the game free-form so you can do whatever you want. What I would look for is the ability to rob banks, rob stores (not just point a gun, I mean more interactive), and possibly the ability to wage war against other gangs by recruiting various low-lifes and just have a massive shootout.
God dammit...My grades this fall are going to be completely fucked because of this game. DAMN YOU ROCKSTAR!! DAMN YOU STRAIGHT TO...Wait, I can't shout at you, I love you too damn much!! I'm sorry!! I'm sorry!!
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Old 05-13-2004, 08:23 PM   #43 (permalink)
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If you have to eat, will you also need ot sleep and use the bathroom?
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Old 05-13-2004, 10:47 PM   #44 (permalink)
Blood + Fire
 
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Location: New Zealand
Quote:
Originally posted by MrSelfDestruct
If you have to eat, will you also need ot sleep and use the bathroom?
I can imagine it now, you're gunning down civilians in a mall and get caught up in an on foot pursuit by the cops when... DING DING "Your 'Need-a-shit-o-meter' has hit 100%'" and you proceed to crap all over the fucking place.
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Old 05-14-2004, 07:30 AM   #45 (permalink)
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Quote:
Originally posted by heyal256
FYI:
Those are the screenshots available off the official website. (just released because of E3)
Thanks heyal256
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Old 05-14-2004, 08:05 AM   #46 (permalink)
C'mon, just blow it.
 
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Man, if this game is as huge as they say it's gonna buy, I'm sold. It's headed to PC, right? I think mine's in need of an upgrade, anyway =)
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Old 05-16-2004, 12:38 AM   #47 (permalink)
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the problem I have is the waiting time to get to PC!


RELEASE THEM WHEITHIN MONTHS OF EACH OTHER!


I wantto play this game so badly. several cities to travel through? well, that pretty much sold me right there. Vice City was a huge place to explore the first time you went through...imagine three citites of that size! and their surrounding areas too I assume.

that means, more missions, more killings, more fun
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Old 05-18-2004, 11:09 AM   #48 (permalink)
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There is a 10 page preview in a mag, but I can't remember which one it is. There are a few more pics as well in it.
Quote:
Originally posted by MrSelfDestruct
If you have to eat, will you also need ot sleep and use the bathroom?
As far as eating goes, according to the article if you only eat junk food your guy gets fat and will be slower and have less stamina. When walking around people will call you names like "fatass" you have to go to the gym to get back in shape. I fucking love that!!!

You will also be able to have home invasions and they are supposed to be pretty difficult to pull off.

All in all that preview makes me wish I could fast forward to October. I have a PS2, but I might end up waiting till it comes out on PC.
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Old 05-18-2004, 04:29 PM   #49 (permalink)
Little known...
 
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I am fully psyched after reading this thread...

The sound track is going to be hilarious in my opinion. Public Enemy, MC Hammer, Vanilla Ice, Tone Loc, Young MC...

In Vice City I used to love listening to Shrub and the psycho commie haters talk about Russians, not it'll be all about how the US kicked their arse and how Saddam's going downnnnnn before 94.

PS, the US didn't actually kick Russia's ass in my opinion...
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Old 05-18-2004, 04:34 PM   #50 (permalink)
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I think SA is set in modern times
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Old 05-18-2004, 04:37 PM   #51 (permalink)
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Re: Screenshots!

Quote:
Originally posted by Jesus Pimp


Quote:
So I hooks a left on the 21 and Lewis
Some brothas shootin' dice so I said "Let's do this"
I jumped out the ride,
And said "What's up?"
Some brothas pulled some gats so I said "I'm stuck."
Holy shit, it's Warren G!


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Old 05-19-2004, 05:08 AM   #52 (permalink)
Little known...
 
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Location: Brisbane, Australia
Quote:
Originally posted by Aletheia
Taken from Gamesradar.com:
Main character Carl Johnson is going to have his work cut out. Returning to his old haunts after five years in the Liberty City slammer, and blamed by his older brother Sweet for younger bro' Brian's accidental death, he'll be making his way through an early 90's streetscape besieged by rival gangs.
I'm just going by that...
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Old 05-19-2004, 10:56 PM   #53 (permalink)
Upright
 
Sorry if I repeat something, I skimmed thru a few... now for the blabla:

I'm very excited for what is to come if it even takes half the step Vice did from the original. I do think they may be just pumping out a title to complete their game contract.

I want the police to police pedestrians more, too. Not just chase one once in a while. Only time ive seen police stick up for Tommy was if you were able to get someone to hijack your car back in front of one... and then it was only the ped cops not the ones in cars.

Your home gang should always jump in fights to defend you, too, especially with police. Police should be killed on sight when you have a warning level.

Gangs should be factioned, too. The more you kill them, they more they hate you and the more you kill their rival gang the less they hate you. Highest ranking factioned gangs should jump into fights to help you and the lowest factioned gangs should attempt drive-by's on you at random times.

More options for drive-by weapons. Flamethrower drive by style. let me wipe the drool off my chin.
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Old 05-27-2004, 01:58 PM   #54 (permalink)
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More information for ya'll:
http://www.gta-sanandreas.com/module...447c94ac8587ed
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Old 05-27-2004, 02:51 PM   #55 (permalink)
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Quote:
Originally posted by Huang_Gai
Gangs should be factioned, too. The more you kill them, they more they hate you and the more you kill their rival gang the less they hate you. Highest ranking factioned gangs should jump into fights to help you and the lowest factioned gangs should attempt drive-by's on you at random times.
This was in GTA3. Remember the Triads!

-Lasereth
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Old 05-27-2004, 04:12 PM   #56 (permalink)
Psycho
 
"Gangs should be factioned, too. The more you kill them, they more they hate you and the more you kill their rival gang the less they hate you. Highest ranking factioned gangs should jump into fights to help you and the lowest factioned gangs should attempt drive-by's on you at random times"

sort of like in gta2...


what i'd really like to see, is remove the linear element. yes, there was alot of freedom in 3, but you had to do missions in a certain order etc... i would like to see your "goal" to become head gangleader, whether thats wiping every other gang out, taking over the police, or just allying yourself and combining all the gangs.

"I don't get what all the fuss is about buying property.. you can't do anything with it. It's just another save point. It's not like it gives your power more influence or recognition."

THAT would be good, a power and influence meter. i'd like to see you matching your gang against another. id like to see you not just being a gang runaround, but the leader. so, you would be in charge of extortion and planning who to assasinate.


id also like to see better 3rd person play. better aiming, something like a "z targetting" (in zelda64) or some lock on/aim thing, so you could actually hae gunfights, instead of standing there shooting, hoping the enemy's armour will run out before yours.

Last edited by Tusko; 05-27-2004 at 04:17 PM..
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Old 05-27-2004, 05:00 PM   #57 (permalink)
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Quote:
Originally posted by rune
Id also like to see better 3rd person play. better aiming, something like a "z targetting" (in zelda64) or some lock on/aim thing, so you could actually hae gunfights, instead of standing there shooting, hoping the enemy's armour will run out before yours.
This was in GTA3 also, as well as Vice City.

-Lasereth
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Old 05-27-2004, 05:45 PM   #58 (permalink)
wouldn't mind being a ninja.
 
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Quote:
Originally posted by Lasereth
[B]...and perfect crash realism... [B]
Have you ever seen two cars actually crash? The GTA version of car A rear-ending car B at 70 or 80 is hardly "perfect crash realism." Car A slows down, car B kind of moves around a little.

In a real crash, car A gets its engine crunched up and car B kinda sticks to car A for about 30 feet, then they both stop, 10 or 15 feet apart. Car A no longer drives. At all. Ever again.

I know if it was perfectly realistic the game would be a lot less playable... you just need to choose your words more carefully =P

Edit: Cars don't blow up in real life, either.
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Old 05-27-2004, 06:23 PM   #59 (permalink)
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Who wants to play a game that's like real life? I guess I should word it better: perfect crash physics for a videogame. If real-life physics were in a game then most cars you drive would blow up after being put to the floor for hours straight. I'm simply saying that the car physics engine is as good as it's going to get in videogames; in other words, nearly perfect in terms of gameplay.

-Lasereth
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Old 06-13-2004, 08:02 AM   #60 (permalink)
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Time for this month's GTA update.

From IGN.com:
Quote:
More print coverage of Rockstar's highly anticipated follow-up has surfaced, this time thanks to the United Kingdom's PlayStation magazine of official status. Now, in addition to knowing all that we know about Grand Theft Auto: San Andreas, we can also say we know:
  • Changing hairstlyles is possible.
  • It purportedly boasts an engine capable of six times the draw distance.
  • Only interior transitions cause load times.
  • There are cars with hydraulics.
  • Appearance alters NPC reactions to the player.
  • Cops can latch onto cars.
  • Motorcycle cops are now in the game.
  • Motorcycles can now do wheelies.
  • The game will be on a single dual-layered DVD.
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Last edited by bltzkriegmcanon; 06-13-2004 at 08:06 AM..
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Old 06-13-2004, 12:05 PM   #61 (permalink)
Muffled
 
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Location: Camazotz
There were hydraulics in VC(the Voodoos) and motorcycles could do wheelies. The other bullet points sound awesome, although I'm not sure what "Cops can latch onto cars" means.
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Old 06-13-2004, 05:43 PM   #62 (permalink)
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Ya know, for me saying this game was getting over-hyped not long ago in another thread, this is suddenly getting me excited again...and I don't even have my own PS2, either. Bring it on, PC or X-Box port, bring it on.
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Old 06-13-2004, 05:53 PM   #63 (permalink)
Insane
 
I'd love to be able to coordinate hits and robberies and shit - like in True Romance, when rasta-ed out Gary Oldman uses the shotty to kill his dealers and take that huge stash of coke - it would be so tight to be able to time shit perfectly, and set up your back-up man or whatever to pull his gun at the opportune moment, then the two of you kill your opponents and take all the drugs and money for yourself.

It would also be great to work towards a goal like running the whole entire city - planning hits on the leaders of the gangs and their underbosses, then forcing new leadership on the gangs and making their sets ally with your own.
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Old 06-14-2004, 08:41 AM   #64 (permalink)
Junkie
 
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Quote:
Originally posted by rune
what i'd really like to see, is remove the linear element. yes, there was alot of freedom in 3, but you had to do missions in a certain order etc... i would like to see your "goal" to become head gangleader, whether thats wiping every other gang out, taking over the police, or just allying yourself and combining all the gangs.
I thought VC was pretty good at removing linearity as much as possible while also making your rise to power and noteriety as logical as possible. It makes sense that you shouldn't be able to work for just anybody right off the bat because people in crime syndicates aren't going to let just anybody take care of jobs for them. They want to know that you're capable of doing things for them. Once you have the option to do their missions, you can put them off pretty much as long as you want.
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Old 06-14-2004, 07:54 PM   #65 (permalink)
Confused Adult
 
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Location: Spokane, WA
Im a fan of the GTA series, been playing since the 1st one, but they should do something about the environment. I mean maybe i'll have to wait till GTA4, but id like to see destructable buildings, hikack a dodo with a box cutter and crash it into trump towers. Of course you'd die, but at least it would look cool.

No seriously, didnt mean to make light of 9/11 but i found it lame that if i was flying a chopper or a seaplane and i was going full bore haulin balls, and hit a building, id just bounce off, "WHOOPS!" no big deal.

I thought that was too lame.

I still think the original gta3 was better than VC because the radio stations were better, I mean they had trance and drum n bass, how can you beat that?

I always had to use the custom station in gtaVC cuz of that.
oh well.

i wouldnt mind more realistic looking people in gta, looking like a cartoon is fun and all, but cmon. This is supposed to be a real life anarchy simulation
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Old 06-14-2004, 09:15 PM   #66 (permalink)
Poo-tee-weet?
 
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Location: The Woodlands, TX
... they need to take the best mission from gta2 and put it in it... ya know... the mission where you gathered people up in the bus... brought them to the sausage factory and had them made into sausages...

best mission ever!
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Old 06-15-2004, 08:36 AM   #67 (permalink)
Tired
 
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I can't wait for this game to release, I think it's gonna be dope as hell.
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Old 06-15-2004, 12:01 PM   #68 (permalink)
Psycho
 
public transit!

i don't really know what purpose it would serve, (there were trains and such...but...)

it would be cool to flag a taxi down (saves you chasing after them) and hop in, and he could take you somewhere. (Maybe a point and click on the map)

Ditto for buses.


Maybe an "influence map" which shows a map of the city (ala vice city) but with your influence in a coloured region over it. What stuff you own etc. etc.

Non linear attacks, i.e. If your influence starts to encroach upon say The Blue Fist territory, then maybe a few attacks from Blue Fist Members on your businesses/fellow gang members/Increasing violence in that area.
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Old 06-16-2004, 06:40 AM   #69 (permalink)
Who You Crappin?
 
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- Expand on the "clothes buying" idea of VC. If you buy a house, you should be able to pick its color and buy some stuff for the inside to "customize" it.

- Customizable cars. Maybe at a certain point in the game you can own an autobody shop or something and can make modifications to your car (nitrous oxide boosts, bullet/flame proof armor, color/detail choices, etc.)

- More stuff like the arena in VC. Maybe this can tie into the auto customizing idea.

- A female character who isn't a gang bitch or a porn star.

- I think that a fun GTA scenario would be "GTA: Windy City". Set it in Chicago in the 30's and get all Al Capone/Untouchables for the story line. That would mean very different options for cars/weapons/missions.
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Old 06-17-2004, 05:05 AM   #70 (permalink)
Muffled
 
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Location: Camazotz
Quote:
Originally posted by Derwood
- A female character who isn't a gang bitch or a porn star.
I tired to think of a character who fit this description, but you're absolutely right. I don't think GTA is going to promote positive images of anything, especially women, but it wouldn't kill them to do it.
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Old 06-17-2004, 05:31 AM   #71 (permalink)
Tone.
 
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[
Quote:
Originally posted by Jesus Pimp
-RPG elements like learning skills, increasing stats, etc..

that's already there in GTA4- haven't you noticed that you can run longer at the end of the game than you can at the beginning? You can build it up by running as often as you can. They just don't do the annoying point system that most RPG's do.

I'd like to see a little more realism with the cops. I mean, if you lose the cops in real life and they don't have a helicopter out, then you hide, every cop in the city will not immediately run over and sit just outside your hiding place.

I'd also like to see a better driving interface - let's switch over to analog throttle/brake inputs shall we? this all or nothing approach makes driving less realistic.
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Old 06-17-2004, 09:33 AM   #72 (permalink)
Junkie
 
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Quote:
Originally posted by shakran
I'd also like to see a better driving interface - let's switch over to analog throttle/brake inputs shall we? this all or nothing approach makes driving less realistic.
They sort of have that in VC. If you don't press the gas hard you accelerate slowly, same with the brakes.
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Old 06-17-2004, 01:45 PM   #73 (permalink)
Tone.
 
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Quote:
Originally posted by kutulu
They sort of have that in VC. If you don't press the gas hard you accelerate slowly, same with the brakes.
on the PC version? I never could get it to recognize the Y axis of my controller (stick OR wheel/pedals) as anything but on/off.
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Old 06-17-2004, 02:31 PM   #74 (permalink)
Junkie
 
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I never played the PC version but in the PS2 version your rate of acceleration is somewhat dependant on how hard you press the accelerate button. You don't get a full range of acceleration. It's more like low, med, high.

I'm looking forward to the cops on motorcycles. I always wanted to do vigilante missions in a bike.
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Old 06-17-2004, 08:34 PM   #75 (permalink)
C'mon, just blow it.
 
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Location: Perth, Australia
Quote:
Originally posted by shakran
on the PC version? I never could get it to recognize the Y axis of my controller (stick OR wheel/pedals) as anything but on/off.
Strange. I could use my joystick fully analouge on my copy of GTA3 =S
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Old 06-20-2004, 07:32 PM   #76 (permalink)
Psycho
 
it'd be pretty badass to have multiplayer. thats an obvious idea, but even 2 player co op/head to head would be cool.

Straight up deathmatch: Ala playing GTA1 in the middle of class back in grade 9 with a bunch of other people...

Mission head to head: Who can complete the most number of pizza/fire/police/ambulance/tax missions in a certain amount of time, or who can do it fastest. Violence is encouraged.

Game head to head: Who can make the biggest empire/get the story missions done fastetst/first.

Co op: One person driving, one person aiming. Some missions would even have a co-op option. Or both players coule play for the same "gang" (maybe increase difficulty level)

Races: Stuff like tourismo missions, just plain racing head to head.

Good guy/bad guy: might be hard on split screen, but one person could go about playing normally (either story or not), and the other person could play as the police/ambulence/firefighter, this means the 2nd player would pick up wounded, fight fires, but they would generally be victims/fires caused by the 1st player. As for playing as a cop, you might not be able to attack/arrest the other player until he has a certain amount of stars or something...
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Old 06-21-2004, 03:12 PM   #77 (permalink)
Junkie
 
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I think the multiplayer things could be cool for a different game but adding those things into GTA SA would take away from the feel of the game.
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Old 06-21-2004, 09:42 PM   #78 (permalink)
Bim
Crazy
 
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Location: Onett, EagleLand
All i ask is for another interesting story and more memerable characters. Give me some more pop culture refrences and great game play as usual, and ill be happy. If it aint broke, don't fix it.
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Old 06-22-2004, 10:54 PM   #79 (permalink)
Oh dear God he breeded
 
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Location: Arizona
I just can't wait to see a 4 person drive by in SA. If you do a DB with your homies in the car, the other 3 open fire with you. That is going to be so freakin fun for the random violence factor. Wonder if they will shot out both sides at once in a crowded area, or just open fire at what you are shoting at...
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Old 06-23-2004, 12:56 AM   #80 (permalink)
With a mustache, the cool factor would be too much
 
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In my new issue of Electronic Gaming Monthly they said you need to eat and drink to keep the new stamina bar filled up.
If you pig-out too much you'll develop a spare tire around your middle, which you will then have to do a workout to get it off.

They also said something about the bike being good for exercize.
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