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Old 11-10-2003, 08:39 AM   #41 (permalink)
Swashbuckling
 
Location: Iowa...sometimes
Quote:
Originally posted by Hercules


Also if you have a group of teammates out in the open with you, and an enemy spots you, its like the enemy as a HUGE priority to shoot you first, and they dont care if you have an army of a million soldiers with you. Suddenly all of the enemy soldiers turn and shoot you, while your teammates sit on their arses and 'pretend' to shoot the enemy, with maybe 1/50 of their bullets actually hitting something worth while.

I did notice this in the Russian mission when you're trying to hold the six story building from the Baddies. Me and three Allies were in a room at the top of some stairs and the German ran up the stairs, turned around past my allies, and opened fire on me.
Allow me to illistrate


----------------------------------------------
||||stairs ||| ally ally |
| - |
| ME ally |
|_ |
----------------------------------------------
he should have started shooting my allies at the bottom of the stairs.

edit: well my illistration didnt turn out , but hopefully you get the picture
BuddyHawks is offline  
Old 11-10-2003, 12:30 PM   #42 (permalink)
Crazy
 
Location: America's Outback
The AI target priority does seemed a bit skewed towards focusing on you at times. It's been most obvious to me when confronting MG42 positions. No matter what, as soon as you stick your head up or peek around a corner, the AI will be gunning for you. Same goes for AI Armor though to a bit lesser extent since you don't face it quite as often. Replay the Pegasus Day mission and you'll find that no matter where you go the tanks will follow. Also in Pavlov's House the tanks have x-ray vision. Start at one end of the house and take a center hallway to the other end and the tanks fire will track you the whole way even though they can't 'see' you.

Last edited by BulletCatcher; 11-10-2003 at 12:36 PM..
BulletCatcher is offline  
Old 11-10-2003, 02:30 PM   #43 (permalink)
Tilted
 
Location: south east US
The cvar locking for this game is gonna make it a hit in clan matches for online play.

Its nice to see that companys are taking more attention to excessive tweaking.
keef is offline  
Old 11-10-2003, 05:58 PM   #44 (permalink)
Swashbuckling
 
Location: Iowa...sometimes
Quote:
Originally posted by keef
The cvar locking for this game is gonna make it a hit in clan matches for online play.
What's that mean?
Another one of the small things I like is that you actually get to aim using the gun sights. Anyone else played a game where you do this? I can't remember if it's like this in Battlefield.
BuddyHawks is offline  
Old 11-10-2003, 07:00 PM   #45 (permalink)
Insane
 
Location: TX
Quote:
Originally posted by BuddyHawks
What's that mean?
Another one of the small things I like is that you actually get to aim using the gun sights. Anyone else played a game where you do this? I can't remember if it's like this in Battlefield.
America's Army has this.
Red Orchestra mod for UT2003 has this.
Raven Shield (I think) has this.

Pretty much any game that deals heavily with realism. Though I wouldnt consider CoD very realistic

Last edited by Hercules; 11-10-2003 at 08:41 PM..
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