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The top 10 most important games of all time
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Populous and Dune preceded Simcity and Warcraft as God and RTS games. They may not have been as popular, but they did lay the groundwork. I am surprised they left them off.
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Sensible Soccer was huge in this country (UK) and as far as I'm aware it was one of the first really important sports simulation games.
I'm surprised not to see Pac-Man, and there are several others that I could add (no Sonic?)... |
I would have liked to see a Mechwarrior on there, but that's cool.
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No Pong?
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I remember playing Dune II: The Battle for Arrakis back in '92. :) Now granted Dune games did help lay the ground work of the genre but, I'm pretty sure Warcraft was mentioned over it because of the volume of units sold and popularity of Warcraft in comparison to the Dune franchise. It's the same reason I'm guessing Doom was mentioned instead of Wolfenstein 3D (1992). Still it would have been nice to have Dune and Wolfenstein receive an honorable mention. On a side note, I'm pretty sure Dune II three factions way back in '92... Take that Starcraft. :thumbsup: Edit: After reading the article again it seems Warcraft was picked because "The first three Warcraft games represent the introduction of real-time strategy overlaid on a narrative." Not sure how I missed that the first time. Though that still doesn't explain Doom - Wolfenstein & as for Populous - Simcity no clue there either, all I know is both came out in 1989. |
Maybe it's much more recent, but I think Half Life does deserve an honorable mention.
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Mario?
There would be no adventure/platform/anything without it. And I still find myself randomly whistling the theme to this day:thumbsup: |
Mario is on the list, he clocks in with Super Mario Bros. 3.
As for Half-Life, well I'm not trying to be rude, but what exactly did Half-Life bring to the table to warrant an honorable mention in the greatest games of all time list? From what I remember Half-Life just took the standard fair of the day and did it extremely well, but added nothing ground-breaking to the genre. |
Yea, though StarCraft and Diablo and other Blizzard games sold tons of copies, none introduced anything groundbreaking. They and Half Life 2 may well be worthy of consideration for best games of all time (top 10 20 or whatever floats your boat), they didn't change the -culture- of gaming.
Unless you go to South Korea. xD |
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Diablo II's expansion did have some nice music, but if you wanted to mention video game music (I'm not touching the DDR/GH type games) I'd have to include Icewind Dale 1 & 2 along Planescape: Torment from Black Isle Studio's hayday.
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I'm quite surprised no MMO made it on that list. I think I'd put Ultima or EQ instead of WoW, but the popularity of that genre and the amount of attention it's received seems like one of them would make the list.
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OOOO...
u forgggooootttt,,, Halooooooo |
Halo is a first player shoot 'em-up which was pioneered by Doom.
I agree with the list the by and large, although I do agree with MPower that it should be Dune on that list and not Warcraft, reason being that another great game called Command & Conquer was influenced by Dune and not influenced by Warcraft! Most important should never have anything to do with #of copies sold but more of #of influences made or the most groundbreaking etc. Sensible Soccer was huge in europe and to be honest was the first good football/soccer game that was created, it paved the way for all the other titles to eventually appear. Now in regards to Championship Manager which is a sports management simulation game would that not consider any points or is that covered by something already on the list? |
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Well... Half Life was one of the first, if not the first, FPS to have a story that develops around you as the main character in real time. It didn't really bring anything new to the table in regards to the action, but the way that the story developed was pretty revolutionary and has subsequently been imitated by just about every other FPS since. But, I think Quake 1 was more important due to the fact that (I think) it was the first FPS to allow people to run servers and join and leave games as they please, rather than having to start a game with everybody there. It really changed the way FPS, and pretty much all online games, are played. |
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And I think Pong should be on the list too. |
I can't believe they left Mario 64 off the list
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I think Pong, Pac-Man and Asteroids should've been mentioned. |
Is Mario 64 really that good a game?
Never had chance to try it. |
When they say "Warcraft series", are they counting World of Warcraft? Because I do consider that to be an extremely important game, although it is not the first MMORPG to come out. Every MMO I have played since WoW came out has been very influenced by WoW (LotRO, Vanguard, Auto Assault), and it's a safe guess to assume that many MMO's to come out in the future will be based around the same style of gaming WoW is-- casual gaming with greater rewards for hardcore players.
But honestly, I can consider Zork to be one of the main games responsible for the creation of MMOs. It was a single player game, but it influenced MUDs to be created, and eventually MUDs spawned MMO's. Everquest was so similar to the DikuMUD lib that there were rumors that Everquest stole code from Diku MUDs, which was a pretty absurd notion at the time (and especially now). I also think that persistent worlds are going to become a lot more common over the years, and while all being pay-to-play, there will be a huge selection of game ato play. This mainly has to do with how common the MMO market has become, and the fact that PC developers are focusing more on online based games on PC because they get more sales. (You have to have a CD-key to play online) |
I'm pretty sure they're only referring to the Warcraft RTS games.
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But I think what people are referring to here is it's importance in gaming history. In many ways, it was revolutionary. I'm not sure if it was the first 3D platform game, but it was very well made, and set the standards for all the platform games that followed. It had a lot of content, and Mario had a lot of cool moves... Back in..I think it was 1996, people hadn't experienced such control over a on-screen character before Mario. There were some great games for the N64, among them were Goldeneye, Mario 64, Zelda: OoT (I think it came out 3 years after the N64 launch), Super Smash Bros... Back to the topic, I second Pong as one of the most important games. |
Personally, I agree with Warcraft over over dune.. Yes dune came out first but warcraft, being much more popular for one but also a much better game IMO had much more to do with making RTS games a real genre.. What about point and click adventure games? As in Monkey Island? I dunno if it should be on the list but something should be there for them. Also.. Solitaire... seriously..
Edit: Also.. Yes, the fact that pong was left off this list really hurts its crediblity. |
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I have lost most of my trust in this list since Pong isn't there. It just doesn't make sense anymore. |
Pong? Really?
What the fuck is so special about Pong? |
It's one of the first stand-up video games and the one that the Atari was initially created around. It's boring, but Pong basically created the whole arcade industry. And that, my friend, is what the fuck is so special about Pong. Without it, you'd have never had the chance to pump quarters into something other than the horsie at the grocery store.
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If Pong weren't the first, something else would have been.
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Technically, that's true. And if that were the case, then we'd be talking about "something else". Or I'd have had a misspent youth plugging quarters into that grocery store horsey instead of Frogger, and there'd be an entire Seinfeld episode about trying to get George's favorite grocery store horsey out of the pizzaria when it closed down. But we're talking about video games and Pong, not grocery store horseys. |
The_Jazz, you made me giggle.
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