I have a special place in my heart set a side for sloppy console-to-PC ports, for which developers forget that PCs don't have a special "X" "Y" "Start" or "Select" buttons, nor do they have "L" and "R" buttons either. In fact, I don't think my keyboard has a gamepad, period! Its like they are just tossing the PC users a bone to shut them up for a while, and not caring that its a poorly coded, buggy port, that is very inferior to its console counterpart.
Why do certain developers, whose names I shall not name *cough*Konami*cough*.. ahem, excuse me... why do they insist on going with insanely complicated control schemes playable only with a console gamepad with multiple knobs and at least 20 different buttons for each hand (ie: Metal Gear: Sons of Liberty/Substance)?
I don't care if I can remap these keys - if the control scheme is so needlessly complicated, and using the mouse is not even option, the game quickly loses interest.
And when developers don't even bother to RENAME the console buttons to their PC equivalent, while not giving any option to remap them, it is simply infuriating. "PRESS SELECT TO CONTINUE!" Where is "Select" again?
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You do not use a Macintosh, instead you use a Tandy
Kompressor break your glowstick, Kompressor eat your candy
Kompressor open jaws, Kompressor release ants
Kompressor watch you scream, Because Kompressor does not dance
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