Those are just the built in moves, not stuff I made up. I never thought of putting in custom combos. With these, the script executes the move much cleaner than you could yourself, and you have control of your character immediately after the move starts. Custom combos would be a bit clunky, and not that useful anyways.
EDIT: Oh I get it, you were joking cause I called most every move "spinny" something. Well, that is what they are, I mean what else are you going to do with a saber, spin it in different ways. That went right over my head 'till now
I was a big fan of the JK2 multiplayer, and I did something similar with that (much less involved, only 3 specials, none of the stance/saber changing stuff). I'll take some screen shots of the moves and put 'em up for those of you that don't have it yet.
The Lucas Arts page says the release date is Fall 2003.
Give me an hour or so and I'll take some screenshots of the moves.
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( o< --!"Take that bass out you're voice, you talk to me in treble."
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Last edited by Raw Kuts; 08-13-2003 at 02:41 PM..
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