PlayStation Portable (PSP) specs revealed
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Sony claims the PSP will be almost as powerful as the PS2, and the machine'll rely on two MIPS R4000 processors for its main computing tasks. The second CPU is referred to as the "PSP Media Engine" [...] On the graphical side, Sony is claiming 33 million textured and lit polygons per second. It claimed the PS2 could do around 38 million, but the most graphically intense PS2 games currently sit at around 15 million. So, it'll be interesting to see what the PSP's "real world" numbers turn out to be. Whatever they might be, it'll still be a far cry beyond the GBA's feeble polygonal abilities.
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http://www.gamespydaily.com/news/fullstory.asp?id=5297
they're also planning to use the Universal Media Disc, a mini disc that holds 1.8gb. If this is true, holy crap! I want a portable PS2!
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