Well if they made the buildings easier to destroy the backdooring code would need to be buffed of course. But the problem is teams almost never go for the turret until they have such a huge advantage that the other team can barely touch them. If its even close to even they'll probably never touch the base (unless its an AT centered around pushing early.) So making em easier to destroy would reward riskier behavior. Make you follow through with a push rather than feinting 15 times until they make a mistake. Either that, or perhaps just lower turret damage so more team fights can break out around turrets.
|