Quote:
Originally Posted by Zeraph
Shauk and Cyn, I don't get it. Are you defending WoW?
|
Speaking for myself, I don't think the game needs me to defend it, it's doing fine regardless of my input. I think it's doing what it's doing correctly, despite the dissent. I hate the game but that's just personal reasons. Nothing they do will change the fact that it's simply there to devour your time and take your money.
Quote:
Originally Posted by Zeraph
Or arguing it is the perfection of gaming? This thread is about what the next gen is going to be about. Its not an attack on WoW. I don't care what item or product you name, something better will come along. Despite how it may sound this is not a review of WoW, Laserath, me and BG have all been players of WoW and enjoyed our experience. This thread is about speculation and WoW need not be defended.
|
The only reason people are going on about what WoW is doing right is because people are trying to suggest that doing things to the contrary would make for a better next gen game, I disagree,. That's all. Again, not defending wow exactly, but acknowledging that I would prefer wow's way of handling certain aspects of the game compared to the ideas presented in this thread.
Quote:
Originally Posted by Zeraph
Shauk- You're looking at it wrong about "optimizing" your time. Your making gaming sound like a job. It's about having fun. The zen quote about life being about the journey and not the destination really applies here. If the end objective is fun, then it doesn't matter how you get there whether it be traveling on a boat or whatever. The end objective is not about killing the boss or getting max level and all loot. Think about how long you'd play an MMORPG if you were completely maxed out from second 1 of playing.
|
I'm the kind of person who has fun by being challenged, and finding myself in the unique position to "be that guy" to turn the tide, the hero, and play in just the right way to overcome the odds.
Sometimes I wind up in severely undergeared situations, where my healer can't possibly be expected to keep me up. That isn't fun.
Sometimes I wind up in severely overgeared situations, where the challenge is completely nonexistent and we just rape everything in our path. That isn't fun.
Sometimes we're adequate, and something goes horribly wrong. and everyone but me dies, and I go through an impossible sequence of kiting, evasion cooldowns, pet management, consumables and environmental manipulation to finish off the encounter.
THAT is the only time I have fun. That is the spontaneous situation I enjoy.
Everyone can know the fight, but thngs can still go wrong.
There is nothing skillful about flying/boating from point A to point B in an MMO, environments are non interactive eye candy and I don't find staring at them, be it from the back of my achievement rewarded proto-drakes, or on the rails of a predetermined scheduled ferry, to be challenging, rewarding, or enriching my gameplay.
The only thing I looked forward to on the boat rides in FFXI was the pirate attacks, and even that was pretty static.
Quote:
Originally Posted by Zeraph
Again, (to cyn and shauk mostly) this has nothing to do with creating scenery. It's about creating atmosphere and mood. Gaming is like making love; its important to set the atmosphere and mood with a little music and a conducive environment, ya dig?
|
They can do that, but the option to bypass it in favor of efficiency needs to be present for me to consider it fair to all parties involved. Some of us don't get off on the polygon simulation of traveling.
Again I think we're confusing the distinction between RPG and MMORPG
The only time we give a goddamn about our "environment" is when we're solo playing (ok maybe duo-ing), farming, questing, etc...
When you have 5+ people involved, environment takes a back seat, you are there to do a task, you are there to overcome the challenge inside the chosen instance, you put your game face on, and bring forth your knowledge of the class to the table to make sure the other sad sacks who got saddled with you are not viewing it as a misfortunate situation instead of an enjoyable experience.