Quote:
Originally Posted by Zeraph
Cyn reread what I said, I agreed with you and said I did the same thing in WoW.
I don't think anyone wants instant wins. In fact I want the exact opposite. We don't want repetitive encounters we need to study out of game for... And how wouldn't it be a puzzle? It'd be a new puzzle every time. A puzzle isn't a puzzle if you already know the answer like WoW.
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rubik's cube is still a puzzle even if you know the answer. getting it done in the most efficient time, or while playing guitar hero makes for a different challenge but still doesn't change that it's a puzzle.
I don't study for the encounter any more than I am just being aware of what to expect. I just died from something as simple as not hiding behind a rock in one of the new instances. Sucked to be me, the rest of the guildies forged on and downed the boss. I felt stupid for not knowing to hide behind the rock even after DBM announced it as a raid warning.
---------- Post added at 05:37 PM ---------- Previous post was at 05:32 PM ----------
knowing the answer doesn't mean you can execute the answer.
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