Yeah, exactly Laserath, WoW is like a theme park. It's like the difference between astronaut camp (WoW) and actually going into orbit around the earth (EQ). One might be a nice way to spend a weekend but the other would yield life long memories.
And to be clear, running around in WoW was very boring 95% of the time.
Cyn, not harping on you specifically, because I was the same way when playing WoW (better know your stuff, don't wipe the group) but don't you see something inherently wrong with that picture? Doing homework for a game? Not sure how we could fix that either, that's a tough one. Perhaps much more randomness so its impossible to "study" for anything. Like literally, somehow balance it so that random boss abilities and encounter powers were randomly paired with dungeons. A programming nightmare but talk about replayability! Basically same skins and atmosphere to keep with lore and quests but everything else would be different, different passageways, different mob types, etc.
Last edited by Zeraph; 12-09-2009 at 11:48 AM..
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