Tilted Cat Head
Administrator
Location: Manhattan, NY
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Quote:
Originally Posted by willravel
I remember someone mentioning it before, but now I can't find it: why does Mac suck at putting decent video cards in their machines? If the iMac had an 8800 GTX it'd be the perfect computer. Now? Quake 4 at 1024x768 (4x AA, 8x AF) runs around 33.7 fps. Which is really, really slow. I would want at least 80-90 fps to enjoy gaming. Before I figured there was an issue with the processors being non-Intel (they were PowerPC until 2 years ago), but now? The iMac I have my eye on has an Intel 2.8 Core 2 Extreme processor, which is used in all sorts of decent machines with good video cards.
Is it just poor decision making or is there still a compatibility issue?
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I'd say cost measures since the Mac Pros have as options:
Quote:
All-new high-performance graphics cards from ATI and NVIDIA make Mac Pro graphics technology even more cutting edge. The standard graphics card — an ATI Radeon HD 2600 XT with 256MB of GDDR3 memory, PCI Express 2.0, and two dual-link DVI ports — provides great performance for typical creative applications. And you get dual 30-inch Apple Cinema HD Display support out of the box.
For motion graphics, 3D modeling, rendering, or animation, you’ll need the greater graphics horsepower offered by the NVIDIA GeForce 8800 GT with 512MB of GDDR3 memory and latest-generation NVIDIA GPU technology.
The optional NVIDIA Quadro FX 5600 graphics card is the ultimate workstation-class graphics card available, with a massive 1.5GB of GDDR3 memory and a 3D stereo port for stereo-in-a-window applications.
All of these cards feature the latest-generation unified shader model support. Compared to dedicated pixel and vertex shaders, shaders are no longer special-purpose and can now be utilized based on the needs of the graphics application.
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