My latest issue of EGM had a very interesting article in it about Nintendo's software policy. Sony and Microsoft both have entire departments allocated to quality control. That means if a game is proposed to be developed for the system, it has to go through a review board that approves or denies the game. If the tech demo or quality of the game is lower than what the board feels is necessary then the game is denied. You can't just make a product for the PS3 or 360 -- it has to adhere to a certain amount of "quality points." Nintendo used to have this board as well but got rid of it at the end of the Gamecub era.
The abolishment of <I>any</I> type of quality control for the Wii is showing. It has a huge amount of shovelware, meaning games shoveled out of the studio for the sole purpose of making a profit. Look at
www.metacritic.com and check out how many green games the PS3, 360, and Wii have...the Wii is in dead last by a long shot.
Nintendo's Vice President was quoted <B>directly</B> to saying that a good indicator of how well a console is doing is how many bad games are released and how many people buy them. Nintendo knows it's selling bad games for the Wii, and actually approves of it.
There's a rumor sort of floating around the Internet about how the Wii has a severe lack of good games even though its press and sales should indicate otherwise. This isn't a rumor, it's a fact. Nintendo has zero quality control measures in place for their games and Sony and Microsoft do. Any argument about the Wii being the better console in terms of quality of games is null.