I'm a little frustrated by how quickly blizzard decided to outshine raid loot from WoW classic, but I suppose that's the name of the game. Gear inflation is not a new concept in MMOs and WoW has (in my opinion) been particularly bad about keeping it under control. This just goes along with that whole process.
My biggest complaint is what a waste of resources Naxx was/is. Being generous, there's probably going to be around 100 guilds who can kill KT by the time BC comes out, give or take. I don't know what BC holds in store, but Naxx is a stunning achievement of game design. It's cool, it's creepy, it's hard, it's beautiful. It is BY FAR the best thing blizzard did in all of WoW classic, particularly after the huge mess than was AQ40.
And the ridiculous vast majority of players will never see it. Hell, the vast majority of raiding players will never see it, forget all the people who don't raid to begin with. It's weird how resources get used to create something like this and then have it all disappear so fast. The crown jewel of WoW classic is a raid instance that almost no one (around 5000 people) will see through to completion and whose loot will be obsolete less than a month into the expansion.
GG blizz.
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