I'm playing through it now. It's pretty much identical to the first, IMO. Not much has changed aside from the story line and the ability to do a "sticker plant". You can tag things up, too.
The sticker plant is good because it allows for perpetual combo chains, haha (more "spring" than the wall plant).
THPS becomes a skill that sticks with ya through life, though. It took me a while to beat the first two, but after I played them so damn much, I beat ALL the others with ease. Even the pro-challenges in 4 were cake. I liked the "sick" mode that THUG introduced.
They're gonna have to start comin up with something more innovative, I think, because if you're a seasoned veteran, there's almost no challenge to these games.
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I love lamp.
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