[c++] opengl vs. directx, vs. etc.
So I am trying to write a game. I am in a small team and we want it to be a sprite-based 2d game. Any thoughts on how to do graphics? I have looked a little into directdraw, but it seems overly complex. Maybe I am just underestimating the difficulty.
Thanks :-)
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Last edited by Digilogic; 03-30-2004 at 10:32 AM..
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