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-   -   PHP Risk (https://thetfp.com/tfp/tilted-technology/92537-php-risk.html)

numen 07-26-2005 04:46 PM

PHP Risk
 
I somehow missed this section and posted this in "Computers" so here it is again in a better section (sorry mods).
Quote:

Originally Posted by numen
Hi, just sorta want to introduce myself first. The name is Miles and I'm from the Milwaukee area. I have no clue how I found this site a few hours ago but it looks interesting and I love to see successful communities. Anywho my friends and I get together alot and play Risk. You know, that old game thats played on a board that looks like a map with simple rules, tons of dice rolling, and plenty of intense politics. Anyways, me and jay (both Comp sci students) decided that we should make do a php version of risk so that we can play with everyone else when were away. To my personal knowledge this is one of the most ambitious php projects to date. Its not the actual game that poses a challenge, but the actual interface that will replace sitting around the board and cussing at one another. Its is basicly going to tie into my personal phpbb board and as far as we can see each individual game will be almost like a thread. That specific concept is in jays head currently but the whole thing is starting to take shape. I'm going to check the thread tonight to see if there is any interest in the project and if so I'll start updating it more and maybe link to the work in progress. If anyone is interesting in contributing anything (services or ideas) post away.


insidious_machinae 07-26-2005 05:41 PM

I'd love to help out with this. I'm assuming you're planning on using PHP5 for its OO implementations, yes?

numen 07-26-2005 05:56 PM

hmm, this actually sounds like a good idea. I am moreso promoting this and getting feedback. The thing is I am not nearly as good a programmer as my friend jay who is doing this. I'm going to get intouch with him again tonight and see if 1. He wants to use PHP5 and 2. see exactly what he needs as far as help. Thanks for the show of intrest I'll update this soon.

Rawb 07-27-2005 07:25 AM

I just thought about this, and my recommendation would be not to have it be like a thread. But instead, draw yourself a world map, and make it an imagemap.

That way, you have an extremely handy way to select which place you are attacking from, and which place you are attacking.

I would have all of the imagemap areas just fire off javascript events, which would run xmlhttp requests back to the php pages. And then they can hand back new responses that would display in a box further down, or update unit quantities on the map.

numen 07-27-2005 07:47 PM

Quote:

Originally Posted by Rawb
I just thought about this, and my recommendation would be not to have it be like a thread. But instead, draw yourself a world map, and make it an imagemap.

That way, you have an extremely handy way to select which place you are attacking from, and which place you are attacking.

I would have all of the imagemap areas just fire off javascript events, which would run xmlhttp requests back to the php pages. And then they can hand back new responses that would display in a box further down, or update unit quantities on the map.

thats already how it works. Each game is in the thread and the only "posting" is the social part of the game and the log of events. The board is mostly done and the countries are infact "clickable". I'm going to get my friend jay to upload the latest code so that I can link to it. Thanks for the intrest.


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